Monomolecular Blade: Difference between revisions
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|difficulty=8 | |difficulty=8 | ||
|capacity= | |capacity= | ||
Revision as of 03:30, 29 March 2016
| : Monomolecular Blade Hitchhiker's Guide: | |
| As a CBM item | |
|---|---|
| Materials | steel / plastic |
| Volume | 10 |
| Weight | 2.041 kg |
| As a Bionic | |
| Name | Monomolecular Blade |
| Difficulty | 8 |
| Toggled | true |
| Act Cost | 200 |
| Other | |
| Price | $ 80 |
| As a Melee Weapon | |
| Bash Dmg | 8 |
| Cut Dmg | 0 |
| To Hit | 0 |
CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a high chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.
This is an activated CBM, it costs 200 bionic power to activate, can be toggled on and off, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.
Notes
This power generates a Monomolecular blade weapon from the hand of its user.
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