Riot control bot: Difference between revisions
(Automatically generated new monster) |
(No difference)
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Revision as of 21:39, 18 August 2018
| R riot control bot Hitchhiker's Guide: | |
| Hit Points | 80 |
|---|---|
| Species | robot |
| Default Faction | cop_bot |
| Size | human sized |
| Weight | 570.50 kg |
| Material | steel |
| Phase | steel |
| Speed | 100 |
| Combat | |
| Melee Sk | 0 |
| Damage | bash + 0 cut |
| Dodge Sk | 8 |
| Protection | |
| Bash Armor | 12 |
| Cut Armor | 8 |
| Other | |
| Special Ab | RIOTBOT |
| SA Cooldown | 1 turns |
| Aggressiveness | 100 |
| Morale | 100 |
| Difficulty | 11 |
| Flags | SEES, HEARS, GOODHEARING, ELECTRONIC, NO_BREATHE, PRIORITIZE_TARGETS, PATH_AVOID_DANGER_1 |
| Vision | 40 |
| Night Vision | 1 |
This creature is a human sized robot. It's an awful fighter with moderate hit points. It's as fast as you, extremely agile, has high armor against bashing weapons and moderate armor against cutting ones (that includes bullets). Its special ability allows it to spray teargas, relaxation gas, or handcuff the player, or cause a blinding flash, every 1 turns.
It has extremely high morale and it's totally aggressive. Being a robot, it's afraid of nothing in particular, and can be angered by nothing in particular.
It can see, can hear noises, is able to track noises particularly well, can be damaged by EMP blasts and become friendly, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), smartly selects targets to attack, walks around some dangerous terrain and traps, and nothing else.
Being made of steel, it's vulnerable to electricity.
When it dies, it breaks (so, it can now be disassembled).
Notes
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