Junkfood Intolerance: Difference between revisions
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{{trait|ANTIJUNK|Junkfood Intolerance|CANCELS=[[Sweet Tooth]]<!--PROJUNK-->|-1|0|0|Something in those heavily processed foods doesn't agree with you. It's possible for you to eat them, but you will suffer morale penalties due to nausea.|trait=1|beast=1|alpha=1|raptor=1}} | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|ANTIJUNK|Junkfood Intolerance|CANCELS=[[Sweet Tooth]]<!--PROJUNK-->|-1|0|0|Something in those heavily processed foods doesn't agree with you. It's possible for you to eat them, but you will suffer morale penalties due to nausea.|trait=1|beast=1|alpha=1|raptor=1 | ||
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Revision as of 00:19, 15 March 2019
Junkfood Intolerance ANTIJUNK Possible Starting Trait BEAST ALPHA RAPTOR
| Cancels: Sweet Tooth Point cost: -1 |
| "Something in those heavily processed foods doesn't agree with you. It's possible for you to eat them, but you will suffer morale penalties due to nausea." |
(View - Edit Notes )Notes
- The morale penalty for all hates-food-type traits are HEAVY (75) and long lasting.