Talk:Weather

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Revision as of 21:41, 3 March 2014 by Anonymoose (talk | contribs)
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Winter weather

Uh, my Winter guy in 02Feb has encountered all of the snow-related weathers. I'd suggest that there's no special terrain-mod effect, in the same vein as Lightning Storms and their base-destroying bolts, but the weather still very much exists.

(He's also encountered minimal Lightning Storms, but no strikes and they quickly downgrade to Thunder Storms.)


Sure. I thought it was clear enough, but feel free to be more specific. And, really, don't even ask for permission to tweak stuff if you think it's wrong. The worst case scenario is that your edits will be reverted ("undo" link next to each one).

As of weather effects, lighting was removed, so a lightning storm is just another version of a thunder storm as of now:

void weather_effect::lightning(game *g) { thunder(g); }

And as for the winter ones, they do nothing to the player. Check weather.cpp to make sure. weather_effect::flurry , snow, and snowstorm don't have any entries yet.

Also, have in mind that 90% of the info in this wiki has been directly copied from the old Whale's one. I've been trying to bring it up to date in the last weeks, but there's surely still outdated info somewhere.

--Kenoxite (talk) 00:35, 17 April 2013 (PDT)


Why does this page say it's "not complete enough yet." This looks very thorough and well done.--Anonymoose (talk) 12:43, 3 March 2014 (PST)

Hey, can we also color code those tables for weather chance some how, like dark blue=1, red=9, stuff like that? You can see more of a correlation between season and weather pattern this way.--Anonymoose (talk) 13:41, 3 March 2014 (PST)