Anti-Glare Compensators

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: Anti-Glare Compensators

Hitchhiker's Guide:
Stable (0.F-3) - [ Anti-Glare Compensators CBM ]
Experimental - [ Anti-Glare Compensators CBM ]

As a CBM item
Materials steel / plastic
Volume 10
Weight 2.041 kg
As a Bionic
Name Anti-Glare Compensators
Bionic ID bio_sunglasses
Difficulty 4
Other
Price $ 4,500
As a Melee Weapon
Bash Dmg 8
Cut Dmg 0
To Hit 0
 Your eyes have quick-reacting transition lenses installed over them. They negate glare penalties, partially protect you from bright flashes, and protect your eyes when welding. 
This item is a Compact Bionics Module.

CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a low chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.

This is a passive CBM, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.

(View - Edit Notes )Notes

  • Uses the following bionic slot(s):
    • eyes 1.
  • Installing this bionic also gives the Optical Dampers bionic.
  • This gives the use of the following 'fake item' fake_goggles.
  • In practice, these greatly reduce the effect of flashbang detonations near you and permit you to craft & work on vehicles as though you had welding goggles. Your crafting menu will show welding-goggles in cyan to indicate this. It also eliminates "the sun's glare makes it hard to see" conditions.
( Edit Notes )