Blob

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Revision as of 01:01, 3 October 2018 by Soyweiser (talk | contribs) (updated monster and added new system.)
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O blob

Hitchhiker's Guide:
Stable (0.F-3) - [ blob ]
Experimental - [ blob ]

Hit Points 80
Species NETHER, BLOB
Default Faction blob
Size human sized
Weight 81.50 kg
Material flesh
Speed 70
Combat
Melee Sk 5
Damage 2d4 bash + 0 cut
Dodge Sk 0
Protection
Bash Armor 12
Cut Armor 0
Acid Armor 15
Other
Special Ab FORMBLOB
SA Cooldown 30 turns
Aggressiveness 100
Morale 100
Difficulty 19
Flags HEARS, GOODHEARING, NOHEAD, POISON, NO_BREATHE, ACIDPROOF
Vision 40
Night Vision 1
 A black blob of viscous goo, oozing across the ground like a glob of living oil. 

This creature is a human sized NETHER, BLOB. It's a competent fighter with moderate hit points. It's slower than you, clumsy, has high armor against bashing weapons and no armor against cutting ones (that includes bullets). Has very high armor against acid. Its special ability allows it to generate small blobs, every 30 turns.

It has extremely high morale and it's totally aggressive. Being a NETHER, BLOB, it's afraid of NETHER, BLOB, and can be angered by NETHER, BLOB.

It can hear noises, is able to track noises particularly well, has no distinguishable head (it's unaffected by head shots), is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), is immune to acid, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, it either splits into small blobs or explodes.


(View - Edit Notes )Notes

  • Found near slime pits. A goo canister will create one which is friendly to the player.
  • Easily distracted by any sound, throw a rock and you have a pet blob, sadly he won't come back with the rock.
( Edit Notes )