Big blob

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Revision as of 01:04, 3 October 2018 by Soyweiser (talk | contribs) (updated monster and added new system.)
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O big blob

Hitchhiker's Guide:
Stable (0.F-3) - [ big blob ]
Experimental - [ big blob ]

Hit Points 160
Species NETHER, BLOB
Default Faction blob
Size cow sized
Weight 120.00 kg
Material flesh
Speed 90
Combat
Melee Sk 6
Damage 2d6 bash + 0 cut
Dodge Sk 0
Protection
Bash Armor 14
Cut Armor 4
Acid Armor 20
Other
Special Ab FORMBLOB
SA Cooldown 20 turns
Aggressiveness 100
Morale 100
Difficulty 10
Flags HEARS, GOODHEARING, NOHEAD, POISON, NO_BREATHE, ACIDPROOF
Vision 40
Night Vision 1
 A large black blob of viscous goo, oozing across the ground like a glob of living oil. 

This creature is a cow sized NETHER, BLOB. It's a competent fighter with very high hit points. It's a bit slower than you, clumsy, has very high armor against bashing weapons and low armor against cutting ones (that includes bullets). Has extremely high armor against acid. Its special ability allows it to generate small blobs, every 20 turns.

It has extremely high morale and it's totally aggressive. Being a NETHER, BLOB, it's afraid of NETHER, BLOB, and can be angered by NETHER, BLOB.

It can hear noises, is able to track noises particularly well, has no distinguishable head (it's unaffected by head shots), is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), is immune to acid, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, it either splits into small blobs or explodes.


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