Fungal boomer
Z fungal boomer Hitchhiker's Guide: | |
Hit Points | 30 |
---|---|
Species | fungus |
Default Faction | fungus |
Size | cow sized |
Weight | 120.00 kg |
Material | flesh |
Phase | flesh |
Speed | 40 |
Combat | |
Melee Sk | 3 |
Damage | 2d6 bash + 0 cut |
Dodge Sk | 0 |
Protection | |
Bash Armor | 2 |
Cut Armor | 0 |
Other | |
Special Ab | FUNGUS, BOOMER, scratch |
SA Cooldown | 100 turns, 20 turns, 20 turns |
Aggressiveness | 100 |
Morale | 100 |
Difficulty | 7 |
Flags | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, BONES, FAT, PUSH_MON |
Vision | 30 |
Night Vision | 3 |
This creature is a cow sized fungus. It's a competent fighter with very low hit points. It's extremely slow, clumsy, has low armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to release spore clouds, every 100 turns; spit bile, every 20 turns; perform a special scratch attack, every 20 turns.
It has extremely high morale and it's totally aggressive. Being a fungus, it's afraid of being hurt, nearby fires, and can be angered by nothing in particular.
It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), gets help from surrounding monsters when bashing objects, is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), can produce bones and sinews when butchered, can produce fat when butchered, can push creatures out of its way, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing in particular happens. If it is burned to death it can transform into a scorched zombie.
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