Crawler

From The Cataclysm: Dark Days Ahead Wiki
Revision as of 21:40, 22 October 2018 by Soyweiser (talk | contribs) (updated monster and added new system.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
H crawler

Hitchhiker's Guide:
Stable (0.F-3) - [ crawler ]
Experimental - [ crawler ]

Hit Points 180
Species aberration
Default Faction mutant
Size cow sized
Weight 120.00 kg
Material flesh
Phase flesh
Speed 80
Combat
Melee Sk 9
Damage 2d6 bash + 0 cut
Dodge Sk 1
Protection
Bash Armor 8
Cut Armor 0
Other
Aggressiveness 40
Morale 40
Difficulty 16
Flags SEES, HEARS, SMELLS, WARM, BASHES, GROUP_BASH, POISON, HUMAN, LEATHER, BONES
Vision 40
Night Vision 1
 A conglomeration of human parts fused together in a horrible mishmash of function, slowly dragging its eldritch body across the ground. 

This creature is a cow sized aberration. It's a very competent fighter with very high hit points. It's slower than you, quite clumsy, has moderate armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has low morale and it's aggressive. Being a aberration, it's afraid of nothing in particular, and can be angered by nothing in particular. It's also afraid of being hurt, nearby fires.

It can see, can hear noises, is able to smell characters, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), gets help from surrounding monsters when bashing objects, is poisonous to eat (produces tainted meat when butchered), can produce human flesh when butchered, can produce leather when butchered, can produce bones and sinews when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


(View - Edit Notes )Notes

( Edit Notes )