Weakening

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Revision as of 02:06, 16 March 2019 by Soyweiser (talk | contribs) (updated mutation to new system)
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Weakening ROT1 ELF-A
Cancels: Fast Healer, Slow Healer, Poor Healer, Imperceptive Healer, Very Fast Healer, Regeneration, Rapid Metabolism, Deterioration, Disintegration
Changes to: Deterioration
Point cost: -2
"You feel as though you are slowly weakening and your body heals slower."

(View - Edit Notes )Notes

  • Adds body temperature, adds -250 when overheating, and -250 normally.
  • Damages (also causes Pain) hit points over time while awake by 0.002 per turn.
  • Reduces the rate of healing while sleeping by 0.25.
  • Weakening is a mutation that infrequently increases your pain stat by 1 while causing minor damage. While it is only a minor nuisance, this mutation can potentially downgrade further into Disintegration if you're not too careful, or are particularly unlucky. Unfortunately, the pain caused by weakening is insufficient to trigger masochism, and so cannot be relied upon to gain a permanent morale boost by this such a method.
( Edit Notes )