Giant locust
g giant locust Hitchhiker's Guide: | |
Hit Points | 30 |
---|---|
Species | insect |
Default Faction | locust |
Size | dog sized |
Weight | 40.75 kg |
Material | flesh |
Phase | flesh |
Speed | 90 |
Combat | |
Melee Sk | 3 |
Damage | 1d6 bash + 3 cut |
Dodge Sk | 2 |
Protection | |
Bash Armor | 3 |
Cut Armor | 4 |
Other | |
Special Ab | leap, EAT_CROP |
SA Cooldown | 2 turns, 60 turns |
Aggressiveness | -5 |
Morale | 10 |
Difficulty | 7 |
Flags | SEES, HEARS, SMELLS, CHITIN, CLIMBS, STUMBLES |
Vision | 10 |
Night Vision | 1 |
This creature is a dog sized insect. It's a competent fighter with very low hit points. It's a bit slower than you, quite clumsy, has low armor against bashing weapons and low armor against cutting ones (that includes bullets). Its special ability allows it to leap away to an unobstructed tile, every 2 turns; nothing, every 60 turns.
It has very low morale and it's mostly peaceful. Being a insect, it's afraid of being hurt, nearby fires, and can be angered by nearby monsters of the same type dying. It can also be angered by nearby monsters of the same type being attacked.
It can see, can hear noises, is able to smell characters, can produce chitin when butchered, can climb terrain and furniture, stumbles around, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
Produces roach dirt, every 3 days.When it dies, nothing unusual happens.
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