Beaver

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r beaver

Hitchhiker's Guide:
Stable (0.F-3) - [ beaver ]
Experimental - [ beaver ]

Hit Points 16
Species mammal
Default Faction small_animal
Size dog sized
Weight 40.75 kg
Material flesh
Phase flesh
Speed 90
Combat
Melee Sk 0
Damage 1d6 bash + 6 cut
Dodge Sk 2
Protection
Bash Armor 0
Cut Armor 0
Other
Aggressiveness -10
Morale 40
Difficulty 0
Flags SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, SWIMS, WARM, FUR, BONES, FAT
Vision 40
Night Vision 1
 The North American beaver, the continent's largest rodent. Its paddle-shaped tail helps ferry it through the water, and its prominent teeth can chew through wood, which it uses to build dam-like nests in lakes and streams. 

This creature is a dog sized mammal. It's an awful fighter with very low hit points. It's a bit slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has low morale and it's mostly peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It can also be angered by when the player gets within a few tiles, being hurt. It's also afraid of loud noises.

It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, can swim, is warm blooded (it appears in infrared), can produce fur when butchered, can produce bones and sinews when butchered, can produce fat when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


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