Fawn

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D fawn

Hitchhiker's Guide:
Stable (0.F-3) - [ fawn ]
Experimental - [ fawn ]

Hit Points 20
Species mammal
Default Faction herbivore
Size dog sized
Weight 40.75 kg
Material flesh
Phase flesh
Speed 200
Combat
Melee Sk 3
Damage 3d3 bash + 0 cut
Dodge Sk 3
Protection
Bash Armor 0
Cut Armor 0
Other
Aggressiveness -99
Morale -5
Difficulty 1
Flags SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FUR, BONES, FAT
Vision 40
Night Vision 12
 A juvenile northern woodland white-tailed deer, a quick and strong grazing animal. Favored prey of coyotes, wolves, and giant spider mutants. 

This creature is a dog sized mammal. It's a competent fighter with very low hit points. It's way faster then you, agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has extremely low morale and it's totally peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It's also afraid of loud noises, when the player gets within a few tiles.

It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can produce fur when butchered, can produce bones and sinews when butchered, can produce fat when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


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