Opossum

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p opossum

Hitchhiker's Guide:
Stable (0.F-3) - [ opossum ]
Experimental - [ opossum ]

Hit Points 12
Species mammal
Default Faction small_animal
Size squirrel sized
Weight 1.00 kg
Material flesh
Phase flesh
Speed 110
Combat
Melee Sk 0
Damage 1d4 bash + 1 cut
Dodge Sk 2
Protection
Bash Armor 0
Cut Armor 0
Other
Aggressiveness -99
Morale 10
Difficulty 10
Flags SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FUR, KEENNOSE, BLEED, BONES, FAT
Vision 40
Night Vision 5
 The Virginia opossum, a small omnivorous marsupial native to North America. About the size of a cat, it is hardy and adaptive, and a fairly common sight in urban areas. 

This creature is a squirrel sized mammal. It's an awful fighter with very low hit points. It's a bit faster than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has very low morale and it's totally peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It can also be angered by nearby monsters of the same type being attacked, being hurt. It's also afraid of when the player gets within a few tiles.

It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can produce fur when butchered, is able to track scents particularly well, its attacks can make you bleed, can produce bones and sinews when butchered, can produce fat when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


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