Tough Feet

From The Cataclysm: Dark Days Ahead Wiki
Revision as of 10:59, 2 September 2020 by Soyweiser (talk | contribs) (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Tough Feet TOUGH_FEET Possible Starting Trait Targeted Mutation Only
Point cost: 1
"The bottoms of your feet are tough and you are accustomed to going barefoot. You receive no movement penalty for not wearing shoes."

(View - Edit Notes )Notes

  • Leg Tentacles, Padded Feet, Hooves, and Roots (not Toe Roots or Rooter) all provide the same effect, so there's no benefit to having this trait in conjunction with them.
  • Toe Talons, Gastropod Foot, Huge, Freakishly Huge, Toe Roots, Rooter, and Rabbit Feet do not provide the same benefit; one can benefit from taking them in conjunction with Tough Feet.
( Edit Notes )