Killer Drive

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Revision as of 01:26, 17 March 2021 by Actual-nh (talk | contribs) (Category:CDDA Corrections Needed)
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Killer Drive KILLER Possible Starting Trait Targeted Mutation Only
Requires: Psychopath
Cancels: Pacifist
Point cost: 2
"You derive enjoyment from killing things. Putting end to life seem to spark some dark satisfaction and thrill, and you crave it every moment."

(View - Edit Notes )Notes

  • Increases chance of intimidating NPCs by 10%.
  • Makes it easier to butcher humans remains, or eat human flesh.
  • Provides a +5 morale bonus on kill, stackable to +10, which starts decaying at 4 hours and is gone by 6 hours.
  • Every two hours that one is not enjoying a high from a recent kill, get a -1 morale malus that lasts 24 hours.
( Edit Notes )