Effects

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Revision as of 16:06, 16 April 2021 by Mrstickman1997 (talk | contribs) (Hypovolemic shock is a newer effect.)
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Effects, or more precisely "status effects" are a variety of states set upon a character. They vary in nature, from malicious diseases, drug effects, to special tags.

Effects, depending on their nature:

  • can be inflicted upon whole character or just a body part,
  • have a duration, but in some cases may be perpetual and removed by some specific conditions,
  • have levels of intensity (severity), which sometimes can be dependent on the effect's duration,
  • can be visible or hidden from the player (in some cases both!),
  • have their own mechanic or are informing of a mechanic in-action.
  • can be also inflicted upon NPC's or monsters (AI tags)


Weather Effects

Mobility

Field Effects

Weapon Effects

Drug Use and Side Effects

Wound treatment

Painkillers

Pharmaceutical Effects

Vitamins

Infectious Diseases

Medical Conditions

Medical Tags

Eldritch

Other status effects