Wilderness
The wilderness, also known as the countryside, is the stretches of land and rural areas outside of cities, compared to the city, it contains more natural resources such as wood, wild plants, and animals, which can be hunted for meat.
The countryside is much safer to stay in than the city, and should be sought after if playing certain scenarios, such as Missed and Infected scenarios.
Even there, it can have it's fair share of nasty surprises that are unique to the area, ranging from hostile animals, occasional stray zombies, to the extremely dangerous forest dwelling Jabberwock.
Name | See Cost | Extras | |||
---|---|---|---|---|---|
. | field | 2 | field | ||
F | forest | 3 | field | ||
┘┐┌└├┤┴┬│─┼ | forest trail | 3 | field | ||
F | swamp | 4 | field
| ||
H | highway | 2 | road | ||
┘┐┌└├┤┴┬│─┼ | road | 2 | road | ||
|- | bridge | 2 | road | ||
R | river | 1 | |||
R | river bank | 1 | |||
C | cabin | 5 | building | ||
O | dirt lot | 1 | field | ||
^ | farm | 5 | building | ||
# | farm field | 5 | building | ||
p | prison | 5 | |||
M | mansion | 5 | building | ||
F | FEMA camp | 5 | building | ||
+ | LMOE shelter | 2 | |||
+ | evac shelter | 2 | |||
+ | Refugee center | 0 | |||
L | science lab | 5 | |||
N | nuclear plant | 5 | |||
B | military bunker | 2 | |||
M | military outpost | 2 | building | ||
0 | missile silo | 2 | |||
T | strange temple | 5 | |||
P | sewage treatment | 5 | |||
M | mine entrance | 5 | |||
O | mine shaft | 5 | |||
M | mine | 2 | |||
@ | spiral cavern | 2 | |||
D | toxic waste dump | 2 | |||
X | hazardous waste sarcophagus | 5 | none | ||
C | cave | 2 | field | ||
C | rat cave | 2 | |||
8 | bee hive | 3 | field | ||
T | fungal bloom | 2 | Marloss | ||
0 | cavern | 5 | |||
% | anthill | 2 | |||
~ | slime pit | 2 | |||
T | triffid grove | 5 | |||
% | solid rock | 5 | |||
^ | rift | 2 | |||
^ | hellmouth | 2 | |||
┘┐┌└├┤┴┬│─┼ | ant tunnel | 5 | |||
O | ant food storage | 5 | |||
O | ant larva chamber | 5 | |||
O | ant queen chamber | 5 | |||
S | sugar house | 0 |