Template:Row/Ammunition1: Difference between revisions

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<includeonly>
<includeonly>
<tr id="{{anchorencode:{{{name|}}}}}" style="text-align:right">
<tr id="{{anchorencode:{{{name|}}}}}" style="text-align:right"><!--
<td style="border: 1px dashed white; padding: 0.1em 0.2em 0.1em 0; text-align:right">{{igs|&#61;|{{{color|}}}|s=border:1px black solid}}</td>
 
<td style="border: 1px solid #aaa; border-left-color: white; padding: 0.2em 0.5em 0.2em 0.2em; text-align:left;"> [[{{{name|}}}]] </td>
Glyph
<td style="border: 1px solid #aaa; border-left-color: white; padding: 0.2em 0.5em 0.2em 0.2em; text-align:center; white-space: nowrap;"> {{{count|0}}} / {{#if: {{{stack|}}}|{{{stack|}}} |-- }} </td>
-->
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em;
<td style="border: 1px dashed white; padding: 0.1em 0.2em 0.1em 0; text-align:right">{{igs|&#61;|{{{color|}}}|s=border:1px black solid}}</td><!--
{{#ifeq: {{{price|}}} |0|color:lightgray}}"> {{#expr:{{{price|0}}}/10}} </td>
 
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em; text-align:left;"> {{ATtoname1|{{{ammotype|}}}}} </td>
Name
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em;
--><td style="border: 1px solid #aaa; border-left-color: white; padding: 0.2em 0.5em 0.2em 0.2em; text-align:left;"> [[{{{name|}}}]] </td><!--
{{#ifeq: {{{volume|}}} |0|color:darkblue}}"> {{{volume|0}}} </td>
 
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em;
Stack size
{{#ifeq: {{{weight|}}} |0|color:darkblue}}"> {{#number_format:{{#expr:{{{weight|0}}}/{{{count|1}}}}}|2}} </td>
--><td style="border: 1px solid #aaa; border-left-color: white; padding: 0.2em 0.5em 0.2em 0.2em; text-align:center; white-space: nowrap;"> {{{count|0}}} / {{#if: {{{stack|}}}|{{{stack|}}} |-- }} </td><!--
<td style="border: 1px solid #aaa; border-right-color: #333; padding: 0.2em 0.5em;
 
{{#ifeq: {{{weight|}}} |0|color:darkblue}}"> {{{weight|0}}}</td>
Price
<td style="border: 1px solid #aaa; border-left-color: #333; padding: 0.2em 0.5em; color:
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em;
{{#ifeq: {{#expr: {{{damage|}}} > 0 }}|1|darkgreen|lightgray}}">  {{{damage|0}}} </td>
{{#ifeq: {{{price|}}} |0|color:lightgray}}"> {{#expr:
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color:
 
{{#ifeq: {{#expr: {{{ap|}}} > 0 }}|1|darkblue|lightgray}}">  {{{ap|0}}} </td>
 
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em;
({{{price|0}}} / ({{{stack|{{{count}}}}}}/{{{count}}})) / 100}}  
{{#ifeq: {{{range|0}}} |0|color:lightgray}}">  {{{range|0}}} </td>
 
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color:
</td><!--
{{#ifeq: {{#expr: {{{dispersion|}}} > 0 or {{{accuracy|}}} > 0}}|1|darkred|darkblue}}"> {{{dispersion|}}}{{{accuracy|}}} </td>
 
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color:
Ammo type
{{#ifeq: {{#expr: {{{recoil|}}} > 0 }}|1|chocolate|darkblue}}"> {{{recoil|0}}} </td>
-->
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em;"> <!--noise-->{{#ifexpr:({{{damage|0}}} * 0.8)>5|{{#expr:({{{damage|0}}} * 0.8)+20}}| {{#expr:{{{damage|0}}} * 0.8}}}} </td>
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em; text-align:left;"> {{ATtoname1|{{{ammotype|}}}}} </td><!--
<td style="border: 1px solid #aaa; padding: 0.2em 0.5em; font-size:0.8em; border-right-color: white; text-align:left;">
 
Volume
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em;
{{#ifeq: {{{volume|}}} |0|color:darkblue}}"> {{{volume|0}}} </td><!--
 
Weight unit
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em;
{{#ifeq: {{{weight|}}} |0|color:darkblue}}"> {{{weight|0}}} </td><!--
 
Weight stack
--><td style="border: 1px solid #aaa; border-right-color: #333; padding: 0.2em 0.5em;
{{#ifeq: {{{weight|}}} |0|color:darkblue}}"> {{#expr: {{{weight|0}}} * {{{count|0}}} }}</td><!--
 
Damage
--><td class="explain" title="Damage (raw) // Grazing hit: 0 to {{{damage|0}}} // Normal hit:  {{#expr: {{{damage|0}}}/2}} to {{{damage|0}}}, +1XP on skill // Good hit: {{{damage|0}}} to {{#expr: {{{damage|0}}}*2}}, +2XP on skill // Critical: {{#expr: {{{damage|0}}}*2}} to {{#expr: {{{damage|0}}}*3}}, +3XP on skill // Headshot: {{#expr: {{{damage|0}}}*5}} to {{#expr: {{{damage|0}}}*8}}, +5XP on skill" style="border: 1px solid #aaa; border-left-color: #333; padding: 0.2em 0.5em; color:
{{#ifeq: {{#expr: {{{damage|}}} > 0 }}|1|darkgreen|lightgray}}; text-decoration:underline;">  {{{damage|0}}} </td><!--
 
AP
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color:
{{#ifeq: {{#expr: {{{ap|}}} > 0 }}|1|darkblue|lightgray}}">  {{{ap|0}}} </td><!--
 
Range
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em;
{{#ifeq: {{{range|0}}} |0|color:lightgray}}">  {{{range|0}}} </td><!--
 
Dispersion
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color:
{{#ifeq: {{#expr: {{{dispersion|0}}} > 0 or {{{accuracy|0}}} > 0}}|1|darkred|darkblue}}"> {{{dispersion|}}}{{{accuracy|}}} </td><!--
 
Recoil
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color:
{{#ifeq: {{#expr: {{{recoil|}}} > 0 }}|1|chocolate|darkblue}}"> {{{recoil|0}}} </td><!--
 
Noise
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em;"> {{#switch: {{lc:{{{ammotype|}}}}}
|bolt
|arrow
|pebble = 0
|#default={{#ifexpr:({{{damage|0}}} * 0.8)>5|{{#expr:(({{{damage|0}}} * 0.8)+20)*1.5}}| {{#ifexpr: (({{{damage|0}}} * 0.8)*1.5) <5|0| {{#expr:({{{damage|0}}} * 0.8)*1.5}}}} }}
}} </td><!--
 
Ammo effects
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; font-size:0.8em; border-right-color: white; text-align:left;">
{{#if:{{{effect1|}}}|<abbr title="{{ammoeffects|{{{effect1}}}}}">{{uc:{{{effect1}}}}}</abbr>|}}{{#if:{{{effect2|}}}|, <abbr title="{{ammoeffects|{{{effect2}}}}}">{{uc:{{{effect2}}}}}</abbr>|}}{{#if:{{{effect3|}}}|, <abbr title="{{ammoeffects|{{{effect3}}}}}">{{uc:{{{effect3}}}}}</abbr>|}}{{#if:{{{effect4|}}}|, <abbr title="{{ammoeffects|{{{effect4}}}}}">{{uc:{{{effect4}}}}}</abbr>|}}{{#if:{{{effect5|}}}|, <abbr title="{{ammoeffects|{{{effect5}}}}}">{{uc:{{{effect5}}}}}</abbr>|}}{{#if:{{{effect6|}}}|, <abbr title="{{ammoeffects|{{{effect6}}}}}">{{uc:{{{effect6}}}}}</abbr>|}}
{{#if:{{{effect1|}}}|<abbr title="{{ammoeffects|{{{effect1}}}}}">{{uc:{{{effect1}}}}}</abbr>|}}{{#if:{{{effect2|}}}|, <abbr title="{{ammoeffects|{{{effect2}}}}}">{{uc:{{{effect2}}}}}</abbr>|}}{{#if:{{{effect3|}}}|, <abbr title="{{ammoeffects|{{{effect3}}}}}">{{uc:{{{effect3}}}}}</abbr>|}}{{#if:{{{effect4|}}}|, <abbr title="{{ammoeffects|{{{effect4}}}}}">{{uc:{{{effect4}}}}}</abbr>|}}{{#if:{{{effect5|}}}|, <abbr title="{{ammoeffects|{{{effect5}}}}}">{{uc:{{{effect5}}}}}</abbr>|}}{{#if:{{{effect6|}}}|, <abbr title="{{ammoeffects|{{{effect6}}}}}">{{uc:{{{effect6}}}}}</abbr>|}}
</td>
</td>

Latest revision as of 08:07, 2 September 2015


Name Stack $ Type Vo WU WS Dmg AP Rng Disp Rec Ns Effects
= 9mm 50 / -- 24 9mm 1 7 350 18 2 14 150 195 51.6

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