Leukocyte breeder system/doc: Difference between revisions

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(Created page with "* This gives a health bonus on use, if actual health is below 100, it increments it by 2. The health modifier also gets a bonus of 20. * It does not gi...")
 
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* This gives a [[Hidden_stats#Health|health]] bonus on use, if actual health is below 100, it increments it by 2. The health modifier also gets a bonus of 20.
* This gives a [[health]] incremental bonus when in use. If actual health is below 100, it will slowly increment it towards 100. It's equal to having an effective health modifier of 100.
* It does not give direct regeneration, but it does improve the rate of health return by sleeping. As the actual health value modifies how much healing sleeping gives.
* It does not give direct regeneration, but it does directly improve the rate of [[healing]], as healing rate scales with health value.
* The negative side effect of using this bionic seems to be dependency.<!-- At least that's what was written in character.cpp, Character::update_health, need in-game confirmation  -->
* The negative side effect of using this bionic is that it hampers natural immunological system response, leading to dependency on this CBM. When this bionic is active the '''health modifier''' will quickly lower to -200 (minimum). It will not have any effect as long as the CBM is active, but if you turn it off, remove it, or it gets disabled in any other way, your health will start deteriorating rapidly, following the modifier value.

Latest revision as of 21:01, 4 August 2019

  • This gives a health incremental bonus when in use. If actual health is below 100, it will slowly increment it towards 100. It's equal to having an effective health modifier of 100.
  • It does not give direct regeneration, but it does directly improve the rate of healing, as healing rate scales with health value.
  • The negative side effect of using this bionic is that it hampers natural immunological system response, leading to dependency on this CBM. When this bionic is active the health modifier will quickly lower to -200 (minimum). It will not have any effect as long as the CBM is active, but if you turn it off, remove it, or it gets disabled in any other way, your health will start deteriorating rapidly, following the modifier value.