Template:Row/Firearms1: Difference between revisions

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(Adds min_strength to firearms row template.)
 
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Weight
Weight
--><td style="border: 1px solid #aaa; border-right-color: #333; padding: 0.2em 0.5em; {{#ifexpr: {{{weight|}}} < 25 and {{#ifeq: {{{skill|}}} |pistol|1|0}} > 0  |color:darkgreen;}} {{#ifeq: {{{weight|}}} |0|color:darkblue}}"> {{#expr: {{{weight|0}}}*0.001}} </td><!--
--><td style="border: 1px solid #aaa; border-right-color: #333; padding: 0.2em 0.5em; {{#ifexpr: {{{weight|}}} < 25 and {{#ifeq: {{{skill|}}} |pistol|1|0}} > 0  |color:darkgreen;}} {{#ifeq: {{{weight|}}} |0|color:darkblue}}"> {{#number_format:{{#expr: {{{weight|0}}}*0.001}}|2}} </td><!--


Ranged damage bonus
Damage bonus
--><td style="border: 1px solid #aaa; border-left-color: #333; padding: 0.2em 0.5em; white-space:nowrap; color:
--><td style="border: 1px solid #aaa; border-left-color: #333; padding: 0.2em 0.5em; white-space:nowrap; color:
{{#ifexpr: {{{damage|}}} > 0 |darkblue|{{#ifexpr: {{{damage|}}} < 0 |darkred|lightgray}}}}"> {{{damage|0}}} </td><!--
{{#ifexpr: {{{damage|}}} > 0 |darkblue|{{#ifexpr: {{{damage|}}} < 0 |darkred|lightgray}}}}"> {{#ifexpr:{{{damage|0}}}>0|+}}{{{damage|0}}} </td><!--


AP
AP bonus
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em: color:
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color:
{{#ifexpr: {{{ap|0}}} > 0 |darkblue|{{#ifexpr: {{{ap|0}}} < 0 |darkred|lightgray}}}}"> {{{ap|0}}} </td><!--
{{#ifexpr: {{{ap|0}}} > 0 |darkblue|{{#ifexpr: {{{ap|0}}} < 0 |darkred|lightgray}}}}"> {{#ifexpr:{{{ap|0}}}>0|+}}{{{ap|0}}} </td><!--


Range
Range bonus
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em: color:
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color:
{{#ifexpr: {{{range|0}}} > 0 |darkblue|{{#ifexpr: {{{range|0}}} < 0 |darkred|lightgray}}}}"> {{{range|0}}} </td><!--
{{#ifexpr: {{{range|0}}} > 0 |darkblue|{{#ifexpr: {{{range|0}}} < 0 |darkred|lightgray}}}}"> {{#ifexpr:{{{range|0}}}>0|+}}{{{range|0}}} </td><!--


Dispersion -- able to also read "accuracy" parameter for non updated items
Dispersion bonus -- able to also read "accuracy" parameter for non updated items
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em"> {{{dispersion|}}}{{{accuracy|}}} </td><!--
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color:
{{#ifexpr: {{{dispersion|0}}} > 0 or {{{accuracy|0}}} > 0 |darkred|{{#ifexpr: {{{dispersion|0}}} < 0 or {{{accuracy|0}}} < 0 |darblue|lightgray}}}}"> {{#ifexpr:{{{dispersion|0}}}>0 or {{{accuracy|0}}}>0|+}}{{#if:{{{dispersion|}}}|{{{dispersion|}}}|{{{accuracy|}}}}} </td><!--


Recoil
Recoil bonus
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; white-space:nowrap; color:
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; white-space:nowrap; border-right-color: #333; color:
{{#ifexpr: {{{recoil|}}} > 0 |chocolate|{{#ifexpr: {{{recoil|}}} < 0 |darkblue|lightgray}}}}"> {{{recoil|0}}} </td><!--
{{#ifexpr: {{{recoil|}}} > 0 |chocolate|{{#ifexpr: {{{recoil|}}} < 0 |darkblue|lightgray}}}}"> {{#ifexpr:{{{recoil|0}}}>0|+}}{{{recoil|0}}} </td><!--


Burst size
Burst size
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Reload time
Reload time
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em"> {{{reloadtime|0}}} </td><!--
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em"> {{{reloadtime|0}}} </td><!--
Minimum strength
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em"> {{{min_strength|0}}} </td><!--


Flags
Flags
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; text-align:left; font-size:0.8em;"> {{#if:{{{flag1|}}}|<abbr title="{{firearmflags|{{{flag1}}}}}">{{uc:{{{flag1}}}}}</abbr>|}}{{#if:{{{flag2|}}}|, <abbr title="{{firearmflags|{{{flag2}}}}}">{{uc:{{{flag2}}}}}</abbr>|}}{{#if:{{{flag3|}}}|, <abbr title="{{firearmflags|{{{flag3}}}}}">{{uc:{{{flag3}}}}}</abbr>|}}{{#if:{{{flag4|}}}|, <abbr title="{{firearmflags|{{{flag4}}}}}">{{uc:{{{flag4}}}}}</abbr>|}}{{#if:{{{flag5|}}}|, <abbr title="{{firearmflags|{{{flag5}}}}}">{{uc:{{{flag5}}}}}</abbr>|}}{{#if:{{{flag6|}}}|, <abbr title="{{firearmflags|{{{flag6}}}}}">{{uc:{{{flag6}}}}}</abbr>|}} </td>
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; text-align:left; font-size:0.8em;"> {{#if:{{{flag1|}}}|<abbr title="{{firearmflags|{{{flag1}}}}}">{{uc:{{{flag1}}}}}</abbr>|}}{{#if:{{{flag2|}}}|, <abbr title="{{firearmflags|{{{flag2}}}}}">{{uc:{{{flag2}}}}}</abbr>|}}{{#if:{{{flag3|}}}|, <abbr title="{{firearmflags|{{{flag3}}}}}">{{uc:{{{flag3}}}}}</abbr>|}}{{#if:{{{flag4|}}}|, <abbr title="{{firearmflags|{{{flag4}}}}}">{{uc:{{{flag4}}}}}</abbr>|}}{{#if:{{{flag5|}}}|, <abbr title="{{firearmflags|{{{flag5}}}}}">{{uc:{{{flag5}}}}}</abbr>|}}{{#if:{{{flag6|}}}|, <abbr title="{{firearmflags|{{{flag6}}}}}">{{uc:{{{flag6}}}}}</abbr>|}} </td><!--


Ammo effects
Ammo effects

Latest revision as of 14:25, 5 September 2019


Name $ Skill Am V Wt DB APB RB DiB ReB Bst Clip RT Min Str Flags Effects
( Uzi 9mm 208 submachine guns 9mm 6 3.50 0 0 0 +17 -2 12 32 450 0 MODE_BURST