Template:Row/Firearms1: Difference between revisions
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(Adds min_strength to firearms row template.) |
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| (4 intermediate revisions by 2 users not shown) | |||
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Weight | Weight | ||
--><td style="border: 1px solid #aaa; border-right-color: #333; padding: 0.2em 0.5em; {{#ifexpr: {{{weight|}}} < 25 and {{#ifeq: {{{skill|}}} |pistol|1|0}} > 0 |color:darkgreen;}} {{#ifeq: {{{weight|}}} |0|color:darkblue}}"> {{#expr: {{{weight|0}}}*0.001}} </td><!-- | --><td style="border: 1px solid #aaa; border-right-color: #333; padding: 0.2em 0.5em; {{#ifexpr: {{{weight|}}} < 25 and {{#ifeq: {{{skill|}}} |pistol|1|0}} > 0 |color:darkgreen;}} {{#ifeq: {{{weight|}}} |0|color:darkblue}}"> {{#number_format:{{#expr: {{{weight|0}}}*0.001}}|2}} </td><!-- | ||
Damage bonus | |||
--><td style="border: 1px solid #aaa; border-left-color: #333; padding: 0.2em 0.5em; white-space:nowrap; color: | --><td style="border: 1px solid #aaa; border-left-color: #333; padding: 0.2em 0.5em; white-space:nowrap; color: | ||
{{#ifexpr: {{{damage|}}} > 0 |darkblue|{{#ifexpr: {{{damage|}}} < 0 |darkred|lightgray}}}}"> {{{damage|0}}} </td><!-- | {{#ifexpr: {{{damage|}}} > 0 |darkblue|{{#ifexpr: {{{damage|}}} < 0 |darkred|lightgray}}}}"> {{#ifexpr:{{{damage|0}}}>0|+}}{{{damage|0}}} </td><!-- | ||
AP | AP bonus | ||
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color: | --><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color: | ||
{{#ifexpr: {{{ap|0}}} > 0 |darkblue|{{#ifexpr: {{{ap|0}}} < 0 |darkred|lightgray}}}}"> {{{ap|0}}} </td><!-- | {{#ifexpr: {{{ap|0}}} > 0 |darkblue|{{#ifexpr: {{{ap|0}}} < 0 |darkred|lightgray}}}}"> {{#ifexpr:{{{ap|0}}}>0|+}}{{{ap|0}}} </td><!-- | ||
Range | Range bonus | ||
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color: | --><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color: | ||
{{#ifexpr: {{{range|0}}} > 0 |darkblue|{{#ifexpr: {{{range|0}}} < 0 |darkred|lightgray}}}}"> {{{range|0}}} </td><!-- | {{#ifexpr: {{{range|0}}} > 0 |darkblue|{{#ifexpr: {{{range|0}}} < 0 |darkred|lightgray}}}}"> {{#ifexpr:{{{range|0}}}>0|+}}{{{range|0}}} </td><!-- | ||
Dispersion -- able to also read "accuracy" parameter for non updated items | Dispersion bonus -- able to also read "accuracy" parameter for non updated items | ||
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color: | --><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; color: | ||
{{#ifexpr: {{{dispersion|0}}} > 0 or {{{accuracy|0}}} > 0 | | {{#ifexpr: {{{dispersion|0}}} > 0 or {{{accuracy|0}}} > 0 |darkred|{{#ifexpr: {{{dispersion|0}}} < 0 or {{{accuracy|0}}} < 0 |darblue|lightgray}}}}"> {{#ifexpr:{{{dispersion|0}}}>0 or {{{accuracy|0}}}>0|+}}{{#if:{{{dispersion|}}}|{{{dispersion|}}}|{{{accuracy|}}}}} </td><!-- | ||
Recoil | Recoil bonus | ||
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; white-space:nowrap; border-right-color: #333; color: | --><td style="border: 1px solid #aaa; padding: 0.2em 0.5em; white-space:nowrap; border-right-color: #333; color: | ||
{{#ifexpr: {{{recoil|}}} > 0 |chocolate|{{#ifexpr: {{{recoil|}}} < 0 |darkblue|lightgray}}}}"> {{{recoil|0}}} </td><!-- | {{#ifexpr: {{{recoil|}}} > 0 |chocolate|{{#ifexpr: {{{recoil|}}} < 0 |darkblue|lightgray}}}}"> {{#ifexpr:{{{recoil|0}}}>0|+}}{{{recoil|0}}} </td><!-- | ||
Burst size | Burst size | ||
| Line 51: | Line 51: | ||
Reload time | Reload time | ||
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em"> {{{reloadtime|0}}} </td><!-- | --><td style="border: 1px solid #aaa; padding: 0.2em 0.5em"> {{{reloadtime|0}}} </td><!-- | ||
Minimum strength | |||
--><td style="border: 1px solid #aaa; padding: 0.2em 0.5em"> {{{min_strength|0}}} </td><!-- | |||
Flags | Flags | ||