Stretchy Limbs: Difference between revisions
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(updated mutation to new system) |
m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script) |
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<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|BENDY1|Stretchy Limbs|CHANGES_TO=[[Rubbery Limbs]]<!--BENDY2-->|1|1|0|Your limbs seem to have a little more 'give' to them. +1 Dexterity.|threshold=1|slime=1|elfa=1 | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|BENDY1|Stretchy Limbs|CHANGES_TO=[[Rubbery Limbs]]<!--BENDY2-->|1|1|0|Your limbs seem to have a little more 'give' to them. +1 Dexterity.|threshold=1|slime=1|elfa=1}}<noinclude> | ||
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[[category: Mutations]] | [[category: Mutations]] | ||
[[category: Post-threshold mutations]] | [[category: Post-threshold mutations]] | ||
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Latest revision as of 11:06, 2 September 2020
Stretchy Limbs BENDY1 Threshold Mutation SLIME ELF-A
Changes to: Rubbery Limbs Point cost: 1 / Visibility: 1 |
"Your limbs seem to have a little more 'give' to them. +1 Dexterity." |