Woodpecker Beak: Difference between revisions

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{{trait|BEAK_PECK|Woodpecker Beak|PREREQS=[[Beak]]<!--BEAK-->|CANCELS=[[Hummingbird Beak]]<!--BEAK_HUM-->, [[Proboscis]]<!--PROBOSCIS-->, [[Bovine Snout]]<!--MINOTAUR-->, [[Ursine Muzzle]]<!--MUZZLE_BEAR-->, [[Reptilian Muzzle]]<!--MUZZLE_LONG-->, [[Rodent Muzzle]]<!--MUZZLE_RAT-->, [[Mandibles]]<!--MANDIBLES-->, [[Mouth Tentacles]]<!--MOUTH_TENTACLES-->, [[Fangs]]<!--FANGS-->, [[Saber Teeth]]<!--SABER_TEETH-->|-2|10|5|Pecking at prey is part of your daily routine now.  Slightly reduces wet effects.|invalid=1|threshold=1|purifiable=1|bird=1}}
<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|BEAK_PECK|Woodpecker Beak|PREREQS=[[Beak]]<!--BEAK-->|CANCELS=[[Mouth Tentacles]]<!--MOUTH_TENTACLES-->, [[Fangs]]<!--FANGS-->, [[Incisors]]<!--INCISORS-->, [[Saber Teeth]]<!--SABER_TEETH-->, [[Mandibles]]<!--MANDIBLES-->, [[Folding Fangs]]<!--FANGS_SPIDER-->, [[Proboscis]]<!--PROBOSCIS-->, [[Beak]]<!--BEAK-->, [[Hummingbird Beak]]<!--BEAK_HUM-->, [[Shark Teeth]]<!--SHARKTEETH-->, [[Mandibles]]<!--MANDIBLES-->, [[Folding Fangs]]<!--FANGS_SPIDER-->, [[Bovine Snout]]<!--MINOTAUR-->, [[Lupine Muzzle]]<!--MUZZLE-->, [[Ursine Muzzle]]<!--MUZZLE_BEAR-->, [[Rodent Muzzle]]<!--MUZZLE_RAT-->, [[Reptilian Muzzle]]<!--MUZZLE_LONG-->, [[Proboscis]]<!--PROBOSCIS-->, [[Beak]]<!--BEAK-->, [[Hummingbird Beak]]<!--BEAK_HUM-->|-2|10|5|Pecking at prey is part of your daily routine now.  Slightly reduces wet effects.|invalid=1|threshold=1|purifiable=1|bird=1}}<noinclude>
<noinclude>
<div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;">
==Notes==
<h2><span class="plainlinks" style="float: right; font-size: small">
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2>
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* Gives [[wet]] protection:
* Gives [[wet]] protection:
** {{btt|MOUTH}} 2 ignored protection.
** {{btt|MOUTH}} 2 ignored protection.
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** Any invalid gear that is equipped in the slots above will be destroyed on mutation.
** Any invalid gear that is equipped in the slots above will be destroyed on mutation.
* This mutation gives an additional attack, with a at minimum one in 15 chance of activating, using the {{btt|MOUTH}} body part, it has a special hardcoded attack effect.
* This mutation gives an additional attack, with a at minimum one in 15 chance of activating, using the {{btt|MOUTH}} body part, it has a special hardcoded attack effect.
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
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*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE Woodpecker Beak/doc PAGE DO NOT EDIT HERE*
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{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists-->
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span>
</div>
[[category: Mutations]]
[[category: Mutations]]
[[category: Post-threshold mutations]]
[[category: Post-threshold mutations]]
{{ver|0.D}}
{{ver|0.E}}
</noinclude>
</noinclude>

Latest revision as of 11:12, 2 September 2020

Woodpecker Beak BEAK_PECK Targeted Mutation Only Not purifiable Threshold Mutation BIRD
Requires: Beak
Cancels: Mouth Tentacles, Fangs, Incisors, Saber Teeth, Mandibles, Folding Fangs, Proboscis, Beak, Hummingbird Beak, Shark Teeth, Mandibles, Folding Fangs, Bovine Snout, Lupine Muzzle, Ursine Muzzle, Rodent Muzzle, Reptilian Muzzle, Proboscis, Beak, Hummingbird Beak
Point cost: -2 / Visibility: 10 / Ugliness: 5
"Pecking at prey is part of your daily routine now. Slightly reduces wet effects."

(View - Edit Notes )Notes

  • Gives wet protection:
    • mouth 2 ignored protection.
  • This mutation removes the ability to wear gear in the mouth location.
    • Any invalid gear that is equipped in the slots above will be destroyed on mutation.
  • This mutation gives an additional attack, with a at minimum one in 15 chance of activating, using the mouth body part, it has a special hardcoded attack effect.
( Edit Notes )