Toe Talons: Difference between revisions

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<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|RAP_TALONS|Toe Talons|CANCELS=[[Padded Feet]]<!--PADDED_FEET-->, [[Hooves]]<!--HOOVES-->, [[Roots]]<!--ROOTS2-->, [[Rooter]]<!--ROOTS3-->, [[Chloromorphosis]]<!--CHLOROMORPH-->, [[Leg Tentacles]]<!--LEG_TENTACLES-->|-1|4|2|You have grown large, curved, and wickedly sharp talons in place of your big toes.  Fortunately, they don't get in the way of your movement.  Unfortunately, they do prevent you from wearing footgear.|invalid=1|raptor=1
<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|RAP_TALONS|Toe Talons|CANCELS=[[Padded Feet]]<!--PADDED_FEET-->, [[Hooves]]<!--HOOVES-->, [[Roots]]<!--ROOTS2-->, [[Rooter]]<!--ROOTS3-->, [[Chloromorphosis]]<!--CHLOROMORPH-->, [[Leg Tentacles]]<!--LEG_TENTACLES-->|-1|4|2|You have grown large, curved, and wickedly sharp talons in place of your big toes.  Fortunately, they don't get in the way of your movement.  Unfortunately, they do prevent wearing footgear.|mixed_effect=1|invalid=1|raptor=1}}<noinclude>
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[[category: Mutations]]
[[category: Mutations]]
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Latest revision as of 17:02, 5 September 2020

Toe Talons RAP_TALONS Targeted Mutation Only RAPTOR
Cancels: Padded Feet, Hooves, Roots, Rooter, Chloromorphosis, Leg Tentacles
Point cost: -1 / Visibility: 4 / Ugliness: 2
"You have grown large, curved, and wickedly sharp talons in place of your big toes. Fortunately, they don't get in the way of your movement. Unfortunately, they do prevent wearing footgear."

(View - Edit Notes )Notes

  • This mutation removes the ability to wear gear in the left foot, right foot location.
    • Any invalid gear that is equipped in the slots above will be destroyed on mutation.
  • This mutation gives an additional attack, with a at minimum one in 20 chance of activating, doing 4 points of cut damage, which is multiplied by strength.
( Edit Notes )