Paws: Difference between revisions

From The Cataclysm: Dark Days Ahead Wiki
Jump to navigation Jump to search
m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script)
m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script)
 
Line 6: Line 6:
* This mutation removes the ability to wear gear in the {{btt|HAND_L}}, {{btt|HAND_R}} location.
* This mutation removes the ability to wear gear in the {{btt|HAND_L}}, {{btt|HAND_R}} location.
* Adds permanent encumbrance in the following locations: {{btt|HAND_L}} : 10, {{btt|HAND_R}} : 10.
* Adds permanent encumbrance in the following locations: {{btt|HAND_L}} : 10, {{btt|HAND_R}} : 10.
* Skill modifiers while [[crafting]]:
** electronics gets decreased by: -2.
** tailor gets decreased by: -2.
** mechanics gets decreased by: -2.
<!--  
<!--  



Latest revision as of 19:00, 14 September 2020

Paws PAWS FELINE LUPINE RAT
Requires: Claws, Retractable Claws, Rat Claws
Cancels: Large Talons, Broad Paws, Insect Limbs, Insect Arms, Arachnid Limbs, Arachnid Arms, Tentacle Arms, 4 Tentacles, 8 Tentacles
Changes to: Broad Paws
Point cost: -3 / Visibility: 3 / Ugliness: 2
"Your hands have fused into quasi-paws. Fine manipulation is a challenge: permanent hand encumbrance of 10, difficulty with delicate craftwork, and your gloves don't fit. But they handle water better."

(View - Edit Notes )Notes

  • This mutation removes the ability to wear gear in the left hand, right hand location.
  • Adds permanent encumbrance in the following locations: left hand : 10, right hand : 10.
  • Skill modifiers while crafting:
    • electronics gets decreased by: -2.
    • tailor gets decreased by: -2.
    • mechanics gets decreased by: -2.
( Edit Notes )