Hunter: Difference between revisions
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m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script) |
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* Increases chance of intimidating [[NPC]]s by 3%. | * Increases chance of intimidating [[NPC]]s by 3%. | ||
* {{Mutationflags|PRED2}}. | |||
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Latest revision as of 13:56, 15 September 2020
Hunter PRED2 Not purifiable Threshold Mutation LIZARD BEAST FELINE LUPINE URSINE SPIDER CHIMERA RAPTOR
| Requires: Carnivore, Bear Additional requirement: Culler Cancels: Pacifist Changes to: Predator Point cost: 3 |
| "Your brain has a lot more in common with a predatory animal than a human, making it easier to control misplaced reactions to the death of your prey. Additionally, combat skills, which you use to hunt, are easier to learn and maintain." |
(View - Edit Notes )Notes
- Increases chance of intimidating NPCs by 3%.
- Gives a 1 in 3 chance to double the amount of experience combat skills get when used. Reduces guilt when killing. (to 20% of normal).
- Has a 25% chance to prevent skill rust in combat skills.
- If it prevents skill rust, it has a one in 15600 chance of remembering your old hunts. Your heart races as you recall your most recent hunt.. Which slightly increases Stim level.