Adrenaline pump/doc: Difference between revisions
Jump to navigation
Jump to search
(adrenaline effect link) |
(The debuffs apply as soon as Adrenaline rush ends, which in my tests was always 17 minutes. The Adrenaline Spike page seems out of date, I'll see what I can verify and correct it. If someone could check the adrenaline rush stat changes in the code, please do.) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
* Gives [[Adrenaline Rush]] effect | * Gives [[Adrenaline Rush]] effect, in which speed is increased by 40, strength by 5, dexterity by 3, perception by 1, and intelligence is decreased by 8 for around 20 minutes{{verify|these effects are different from the in-game ones}}. As soon as the effect ends the character will lose 300 movement points and begin to suffer from penalties (Adrenaline Comedown) for about 3 minutes, which are: speed decreased by 10, strength and dexterity decreased by 2, intelligence and perception decreased by 1, and stamina fatigue. |
Latest revision as of 18:46, 28 December 2020
- Gives Adrenaline Rush effect, in which speed is increased by 40, strength by 5, dexterity by 3, perception by 1, and intelligence is decreased by 8 for around 20 minutesVerify (these effects are different from the in-game ones). As soon as the effect ends the character will lose 300 movement points and begin to suffer from penalties (Adrenaline Comedown) for about 3 minutes, which are: speed decreased by 10, strength and dexterity decreased by 2, intelligence and perception decreased by 1, and stamina fatigue.