Eyebot/doc: Difference between revisions
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* If a player has a police profession [[Traits|trait]], and the matching badge. The eyebot might just fly off, or become non-hostile and stay in the area. | * If a player has a police profession [[Traits|trait]], and the matching badge. The eyebot might just fly off, or become non-hostile and stay in the area. | ||
* Removed as of {{InlineVer|0.H}}, as well as other [[Robots|police robots]] from the main game. | |||
Latest revision as of 18:42, 29 January 2024
- Eyebots will spawn and follow the player after he or she has triggered an alarm, for example by smashing a window in a pawn shop or bank. Every 30 turns, they will photograph the player, which summons a Police bot offscreen.
- If a player has a police profession trait, and the matching badge. The eyebot might just fly off, or become non-hostile and stay in the area.
- Removed as of the post-0.G experimental version, as well as other police robots from the main game.