Ethereal Grasp: Difference between revisions
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(Create Ethereal Grasp spell) |
Kaseyawolf2 (talk | contribs) (Updated to Experimental Build 2025-01-01-0136) |
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(One intermediate revision by one other user not shown) | |||
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<noinclude>{{Spell</noinclude> | <noinclude>{{Spell</noinclude> | ||
|name=Ethereal Grasp | |name=Ethereal Grasp | ||
|class= | |class=NONE | ||
|diff=3 | |diff=3 | ||
|maxlevel=20 | |maxlevel=20 | ||
|source= | |source=MANA | ||
|base_cost=400 | |base_cost=400 | ||
|target= | |target=hostile, ground | ||
|cast_time=200 | |cast_time=200 | ||
|range=5 | |range=5 | ||
|max_range=20 | |max_range=20 | ||
|range_increment=2 | |range_increment=2.0 | ||
|shape=blast | |||
|min_AOE=2 | |min_AOE=2 | ||
|max_AOE= | |max_AOE=8 | ||
|AOE_increment= | |AOE_increment=0.33 | ||
|duration=1000 | |duration=1000 | ||
|max_duration=5000 | |max_duration=5000 | ||
|duration_increment=200 | |duration_increment=200 | ||
|dtype= | |dtype=bash | ||
|effect=effect_on_condition | |||
|eff_str=EOC_CLASSLESS_ETHEREAL_GRASP | |||
|flag1=EVOCATION_SPELL | |||
|effect= | |||
| | |||
|flag1= | |||
|flag2=SOMATIC | |flag2=SOMATIC | ||
|flag3=NO_PROJECTILE | |||
}} | }} | ||
{{quote|A mass of spectral hands emerge from the ground, grabbing and slowing everything in range. Higher levels allow a bigger AoE, and longer effect | |||
Larger targets will be less affected by the spell.}} | |||
[[Category:CDDA Corrections Needed]] |
Latest revision as of 05:57, 1 January 2025
Ethereal Grasp | |
General | |
---|---|
Class | NONE |
Difficulty | 3 |
Max Level | 20 |
Energy | |
Source | MANA |
Cost | 400 |
Casting | |
Target | hostile, ground |
Cast Time | 200 |
Range | |
Min | 5 |
Max | 20 |
Increment | 2.0 |
Shape/AOE | |
Shape | blast |
Min AOE | 2 |
Max AOE | 8 |
Increment | 0.33 |
Duration | |
Min | 1000 |
Max | 5000 |
Increment | 200 |
Other | |
Effect | effect_on_condition |
Effect String | EOC_CLASSLESS_ETHEREAL_GRASP |
Flags | EVOCATION_SPELL, SOMATIC, NO_PROJECTILE |
“ A mass of spectral hands emerge from the ground, grabbing and slowing everything in range. Higher levels allow a bigger AoE, and longer effect
Larger targets will be less affected by the spell. ”