Template:Header/Ammunition1: Difference between revisions

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<th style="border: 1px solid #aaa; border-left-color: white"> Name</th>
<th style="border: 1px solid #aaa; border-left-color: white"> Name</th>
<th style="border: 1px solid #aaa"> <abbr title="Initial stack size / Maximum stack size">Stack</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Initial stack size / Maximum stack size">Stack</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Price">Price</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Price">$</abbr></th>
<th style="border: 1px solid #aaa"> Type</th>
<th style="border: 1px solid #aaa"> Type</th>
<th style="border: 1px solid #aaa"> <abbr title="Volume">Vo</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Volume">Vo</abbr></th>
<th style="border: 1px solid #aaa; border-right-color: #333"> <abbr title="Weight of a single round">W Unit</abbr></th>
<th style="border: 1px solid #aaa;"> <abbr title="Weight of a single round, in grams">WU</abbr></th>
<th style="border: 1px solid #aaa; border-right-color: #333"> <abbr title="Weight of the initial stack">W Stack</abbr></th>
<th style="border: 1px solid #aaa; border-right-color: #333"> <abbr title="Weight of the whole initial stack, in grams">WS</abbr></th>
<th style="border: 1px solid #aaa; border-left-color: #333"> <abbr title="Damage">Dam</abbr></th>
<th style="border: 1px solid #aaa; border-left-color: #333"> <abbr title="Cutting Damage. Base damage without factoring target cut protection nor ammo piercing damage.">Dmg</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Armor-pierce">AP</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Armor Piercing. Reduces target cut protection value by this amount.">AP</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Range">Range</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Range. Maximum distance (in tiles) this round can travel when fired. The weapon used and any applied modifications might affect the final value of this parameter.">Rng</abbr></th>
<th style="border: 1px solid #aaa"> <abbr title="Dispersion">Disp</abbr></th>
<th style="border: 1px solid #aaa"> [[dispersion|Disp]]</th>
<th style="border: 1px solid #aaa"> <abbr title="Recoil">Rec</abbr></th>
<th style="border: 1px solid #aaa"> [[recoil|Rec]]</th>
<th style="border: 1px solid #aaa"> <abbr title="Noise">Ns</abbr></th>
<th style="border: 1px solid #aaa; border-right-color: white"> Effects</th>
<th style="border: 1px solid #aaa; border-right-color: white"> Effects</th>
</tr><noinclude>
</tr><noinclude>


{{:40mm concussive}}
{{:9mm}}
</table>
</table>


[[Category:Templates|{{PAGENAME}}]]</noinclude>
[[Category:Headers|{{PAGENAME}}]]</noinclude>

Latest revision as of 02:50, 24 December 2020

Name Stack $ Type Vo WU WS Dmg AP Rng Disp Rec Ns Effects
= 9mm 50 / -- 24 9mm 1 7 350 18 2 14 150 195 51.6

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