Template:TECtoname: Difference between revisions

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m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts techniques.py script)
m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts techniques.py script)
 
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   |tec_break = Grab Break
   |tec_break = Grab Break
   |tec_precise = Precise Strike
   |tec_precise = Precise Strike
  |tec_aikido_blockdisarm = Block Counter Disarm
  |tec_aikido_blockthrow = Block Counter Throw
  |tec_aikido_dodgethrow = Dodge Counter Throw
  |tec_aikido_dodgedisarm = Dodge Counter Disarm
  |tec_aikido_break = Grab Break
   |tec_boxing_cross = Cross
   |tec_boxing_cross = Cross
  |tec_boxing_counter = Cross Counter
   |tec_boxing_rapid = Jab
   |tec_boxing_rapid = Jab
   |tec_boxing_upper = Uppercut
   |tec_boxing_upper = Uppercut
   |tec_boxing_counter = Cross Counter
   |tec_brawl_break_melee = Grab Break
   |tec_karate_rapid = quick punch
   |tec_brawl_break_unarmed = Grab Break
   |tec_karate_precise = karate chop
   |tec_brawl_counter_melee = Hit Them Back
   |tec_aikido_throw = throw
   |tec_brawl_counter_unarmed = Hit Them Back
   |tec_aikido_dodgethrow = dodge throw
   |tec_brawl_feint_melee = Feint
   |tec_aikido_feint = feint at
   |tec_brawl_feint_unarmed = Feint
   |tec_aikido_disarm = disarm
   |tec_brawl_disarm_melee = Disarm
   |tec_judo_throw = throw
   |tec_brawl_disarm_unarmed = Disarm
   |tec_judo_grab = grab
   |tec_brawl_power = Power Hit
   |tec_taichi_disarm = disarm
   |tec_brawl_trip = Trip
  |tec_taichi_precise = precise strike
   |tec_capoeira_feint = Feint
   |tec_capoeira_feint = feint at
   |tec_capoeira_pushkick = Push Kick
   |tec_muay_thai_elbow = elbow
   |tec_capoeira_circlekick = Circle Kick
   |tec_muay_thai_kick = kick
   |tec_capoeira_sweepkick = Sweep Kick
   |tec_muay_thai_knee = flying knee
   |tec_capoeira_spinkick = Spin Kick
   |tec_krav_maga_rapid = quick punch
   |tec_crane_feint = Crane Wing
   |tec_krav_maga_feint = feint at
   |tec_crane_break = Crane Flap
   |tec_krav_maga_precise = precise strike
   |tec_crane_counter = Crane Strike
   |tec_krav_maga_disarm = disarm
   |tec_crane_precise = Crane Kick
   |tec_krav_maga_grab = grab
   |tec_dragon_claw = Dragon Claw
   |tec_krav_maga_break = grab break
   |tec_dragon_blockcounter = Dragon Vortex Block
   |tec_ninjutsu_precise = surprise attack
   |tec_dragon_dodgecounter = Dragon Wing Dodge
   |tec_taekwondo_precise = axe-kick
   |tec_dragon_tail = Dragon Tail
   |tec_taekwondo_push = side kick
   |tec_dragon_strike = Dragon Strike
   |tec_taekwondo_sweep = sweep kick
   |tec_eskrima_round = Round Strike
   |tec_biojutsu_counter = biojutsu counter
   |tec_eskrima_fan = Fan Strike
   |tec_biojutsu_rapid_unarmed = quick punch
   |tec_eskrima_snap = Snap Strike
   |tec_biojutsu_rapid_armed = quick slash
   |tec_eskrima_combination = Combination Strike
   |tec_biojutsu_impale = biojutsu impale
   |tec_eskrima_puno = Puño Strike
   |tec_biojutsu_sweep = sweep kick
   |tec_eskrima_low = Low Strike
   |tec_biojutsu_wide = wide strike
   |tec_fencing_feint = Feint
   |tec_zuiquan_feint = Drunk feint
   |tec_fencing_lunge = Fencing Lunge
  |tec_zuiquan_counter = Drunk counter
   |tec_fencing_compound = Compound Attack
   |tec_fencing_lunge = Fencing lunge
   |tec_fencing_riposte = Fencing Riposte
   |tec_fencing_thrust = Fencing thrust
   |tec_medievalpole_counter = Displace and Hook
   |tec_fencing_stop_thrust = Fencing stop thrust
   |tec_medievalpole_highround = High Round Strike
  |tec_eskrima_round = Round strike
   |tec_medievalpole_feint = High Round Feint
   |tec_eskrima_fan = Fan strike
   |tec_medievalpole_break = Grab Break
   |tec_eskrima_snap = Snap strike
   |tec_medievalpole_hook = Hook and Drag
   |tec_eskrima_combination = Combination strike
   |tec_medievalpole_execute = Colpo di Grazia
   |tec_eskrima_free = free strike
   |tec_judo_throw = Throw
   |tec_eskrima_puno = puño strike
   |tec_judo_disarm = Disarming Throw
   |tec_eskrima_kick = knee strike
   |tec_judo_backthrow = Back Throw
   |tec_silat_hamstring = hamstring
   |tec_judo_break = Grab Break
   |tec_silat_precise = Vicious Precision
   |tec_judo_counter = Counter Throw
   |tec_silat_brutal = Silat Brutality
   |tec_karate_counter = Karate Counter
   |tec_silat_dirty = Dirty Hit
   |tec_karate_precise = Knifehand Strike
   |tec_venom_snake_feint = Viper Hiss
   |tec_karate_rapid = Backfist Strike
   |tec_venom_snake_rapid = Viper Fist
   |tec_karate_roundhouse = Roundhouse Kick
   |tec_venom_snake_bite = Viper Bite
   |tec_krav_maga_rapid = Jab
  |tec_venom_snake_strike = Viper Strike
   |tec_krav_maga_crit = Cheapshot
   |tec_venom_snake_break = Viper Writhe
   |tec_krav_maga_takedown = Takedown
  |tec_scorpion_brutal = Stinger Strike
   |tec_krav_maga_disarm = Bone Breaker
   |tec_scorpion_precise = Pincer Strike
   |tec_krav_maga_break = Grab Break
   |tec_toad_grab = Toad's Tongue
   |tec_krav_maga_counter = Counter
   |tec_centipede_rapid = Rapid Strike
   |tec_leopard_feint = Leopard Paw
   |tec_snake_rapid = Snake Snap
   |tec_snake_feint = Snake Slide
   |tec_snake_break = Snake Slither
   |tec_snake_precise = Snake Strike
   |tec_tiger_grab = Tiger Takedown
   |tec_leopard_precise = Leopard Fist
   |tec_leopard_precise = Leopard Fist
   |tec_leopard_rapid = Leopard Swipe
   |tec_leopard_rapid = Leopard Swipe
   |tec_leopard_counter = Leopard Foresight
   |tec_leopard_counter = Leopard Foresight
   |tec_dragon_grab = Dragon Snatch
   |tec_swordsmanship_grab = Pommel Strike
   |tec_dragon_counter = Dragon's Vortex
   |tec_swordsmanship_break = Grab Break
   |tec_dragon_sweep = Dragon Sweeper
   |tec_swordsmanship_unterhau = Sweeping Strike
   |tec_dragon_brutal = Dragon Strike
   |tec_swordsmanship_zornhau = Vicious Strike
   |tec_crane_feint = Crane Wing
   |tec_swordsmanship_mordhau = Deathblow
   |tec_crane_break = Crane Flap
   |tec_muay_thai_elbow = Elbow Strike
   |tec_crane_precise = Crane Strike
   |tec_muay_thai_kick = Power Kick
   |tec_brawl_feint = Feint
  |tec_muay_thai_knee = Flying Knee
   |tec_brawl_power = Power Hit
   |tec_muay_thai_break = Grab Break
   |tec_brawl_counter = Hit Them Back
   |tec_ninjutsu_swift = Swift Strike
   |tec_brawl_trip = Trip
   |tec_ninjutsu_precise = Assassinate
   |tec_ninjutsu_takedown = Ninjutsu Takedown
   |niten_water_cut = Flowing Water Cut
   |niten_water_cut = Flowing Water Cut
   |niten_red_leaf = Red Leaf's Cut
   |niten_red_leaf = Red Leaf's Cut
   |niten_stone_cut = Fire and Stone's Cut
   |niten_stone_cut = Fire and Stone's Cut
   |niten_timing_attack = In-One Timing
   |niten_timing_attack = In-One Timing
   |niten_feint = feint at
   |niten_feint = Feint
  |tec_pankration_cross = Cross
  |tec_pankration_kick = Kick
  |tec_pankration_break = Grab Break
  |tec_pankration_grabknee = Grab and Knee
  |tec_pankration_grabdisarm = Arm Lock
  |tec_pankration_grabthrow = Grab and Throw
  |tec_silat_hamstring = Hamstring
  |tec_silat_precise = Vicious Precision
  |tec_silat_dirty = Dirty Hit
  |tec_silat_brutal = Silat Brutality
  |tec_snake_rapid = Snake Snap
  |tec_snake_feint = Snake Slide
  |tec_snake_break = Snake Slither
  |tec_snake_precise = Snake Strike
  |tec_sojutsu_push = Push
  |tec_sojutsu_shove = Shove
  |tec_sojutsu_trip = Trip
  |tec_taekwondo_disarm = Snatch Weapon
  |tec_taekwondo_strong = Spinning Back Kick
  |tec_taekwondo_push = Side Kick
  |tec_taekwondo_sweep = Sweep Kick
  |tec_taekwondo_roundhouse = Roundhouse Kick
  |tec_taekwondo_feint = Feint
  |tec_taichi_disarm = Disarm
  |tec_taichi_palm = Palm Strike
  |tec_taichi_counter = Grasp the Sparrow's Tail
  |tec_taichi_precise = Double Palm Strike
  |tec_tiger_palm = Tiger Palm
  |tec_tiger_takedown = Tiger Takedown
  |tec_wingchun_punch = Straight Punch
  |tec_wingchun_punch_knockback = Straight Punch (Knockback)
  |tec_wingchun_hook = L-hook
  |tec_wingchun_hook_knockback = L-hook (Knockback)
  |tec_wingchun_feint = Feint
  |tec_wingchun_counter = Receive and Counter
  |tec_zuiquan_feint = Drunken Feint
  |tec_zuiquan_counter = Drunk Counter
  |tec_zuiquan_break = Grab Break
   |tec_debug_slow = slow strike
   |tec_debug_slow = slow strike
   |tec_debug_arpen = phasing strike
   |tec_debug_arpen = phasing strike
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* [https://github.com/CleverRaven/Cataclysm-DDA Cataclysm-DDA/data/json/techniques.json]
* [https://github.com/CleverRaven/Cataclysm-DDA Cataclysm-DDA/data/json/techniques.json]


<noinclude>Automatically generated by [https://github.com/Soyweiser/CDDA-Wiki-Scripts The techniques.py script]. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page. Especially as any changes made here probably also means there have been changes in other pages. And there are tools to update those a little bit quicker.
Automatically generated by [https://github.com/Soyweiser/CDDA-Wiki-Scripts The techniques.py script]. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page. Especially as any changes made here probably also means there have been changes in other pages. And there are tools to update those a little bit quicker.
 
{{ver|0.E}}
{{ver|0.D}}
[[Category:Templates]]
[[Category:Templates]]
</noinclude>
</noinclude>

Latest revision as of 13:16, 3 September 2020

Template for converting Technique identifiers to their associated names.

Automatically generated by The techniques.py script. Any edits made to this can and will be overwritten. Please contact Soyweiser if you want make changes to this page. Especially as any changes made here probably also means there have been changes in other pages. And there are tools to update those a little bit quicker.