Junkfood Intolerance: Difference between revisions

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([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2>
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* Changes [[vitamins|vitamin]] absorbion rate when consuming:
** {{Materialtoname|junk}} in the following ways: {{Vitaminstoname|vitA}} is reduced to nothing. {{Vitaminstoname|vitB}} is reduced to nothing. {{Vitaminstoname|vitC}} is reduced to nothing. {{Vitaminstoname|calcium}} is reduced to nothing. {{Vitaminstoname|iron}} is reduced to nothing.<!--  


*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE Junkfood Intolerance/doc PAGE DO NOT EDIT HERE*
*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE Junkfood Intolerance/doc PAGE DO NOT EDIT HERE*
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[[category: Mutations]]
[[category: Mutations]]
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Latest revision as of 19:13, 13 September 2020

Junkfood Intolerance ANTIJUNK Possible Starting Trait BEAST ALPHA ELF-A RAPTOR
Cancels: Sweet Tooth
Point cost: -1
"Something in those heavily processed foods doesn't agree with you. It's possible for you to eat them, but you will suffer morale penalties and obtain less nutrition from them."

(View - Edit Notes )Notes

  • Changes vitamin absorbion rate when consuming:
    • Junk Food in the following ways: Vitamin A is reduced to nothing. Vitamin B12 is reduced to nothing. Vitamin C is reduced to nothing. Calcium is reduced to nothing. Iron is reduced to nothing.
  • The morale penalty for all hates-food-type traits are HEAVY (75) and long lasting.
( Edit Notes )