Fluffy Tail: Difference between revisions
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m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script) |
m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script) |
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* This mutation removes the ability to wear gear in the {{btt|LEG_L}}, {{btt|LEG_R}} location. | * This mutation removes the ability to wear gear in the {{btt|LEG_L}}, {{btt|LEG_R}} location. | ||
** Unless the gear is made of a soft [[material]]. | ** Unless the gear is made of a soft [[material]]. | ||
* Increases [[Skills#Dodge|dodge]] by 4. | |||
* Reduces chance of lying to [[NPC]]s by 20%. | * Reduces chance of lying to [[NPC]]s by 20%. | ||
* Increases chance of persuading [[NPC]]s to do your bidding by 10%. | * Increases chance of persuading [[NPC]]s to do your bidding by 10%. | ||
Latest revision as of 17:38, 6 September 2020
Fluffy Tail TAIL_FLUFFY BEAST LUPINE
| Requires: Long Tail Cancels: Stubby Tail, Tail Fin, Long Tail, Cattle Tail, Rodent Tail, Thick Tail, Raptor Tail, Spiked Tail, Club Tail Point cost: 1 / Visibility: 7 |
| "You have a long, fluffy-furred tail. It greatly improves your balance, making your ability to dodge much higher. Prevents wearing non-fabric pants." |
(View - Edit Notes )Notes
- This mutation removes the ability to wear gear in the left leg, right leg location.
- Unless the gear is made of a soft material.
- Increases dodge by 4.
- Reduces chance of lying to NPCs by 20%.
- Increases chance of persuading NPCs to do your bidding by 10%.