Fluffy Tail: Difference between revisions

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m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script)
m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script)
 
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* This mutation removes the ability to wear gear in the {{btt|LEG_L}}, {{btt|LEG_R}} location.
* This mutation removes the ability to wear gear in the {{btt|LEG_L}}, {{btt|LEG_R}} location.
** Unless the gear is made of a soft [[material]].
** Unless the gear is made of a soft [[material]].
* Increases [[Skills#Dodge|dodge]] by 4.
* Reduces chance of lying to [[NPC]]s by 20%.
* Reduces chance of lying to [[NPC]]s by 20%.
* Increases chance of persuading [[NPC]]s to do your bidding by 10%.
* Increases chance of persuading [[NPC]]s to do your bidding by 10%.

Latest revision as of 17:38, 6 September 2020

Fluffy Tail TAIL_FLUFFY BEAST LUPINE
Requires: Long Tail
Cancels: Stubby Tail, Tail Fin, Long Tail, Cattle Tail, Rodent Tail, Thick Tail, Raptor Tail, Spiked Tail, Club Tail
Point cost: 1 / Visibility: 7
"You have a long, fluffy-furred tail. It greatly improves your balance, making your ability to dodge much higher. Prevents wearing non-fabric pants."

(View - Edit Notes )Notes

  • This mutation removes the ability to wear gear in the left leg, right leg location.
    • Unless the gear is made of a soft material.
  • Increases dodge by 4.
  • Reduces chance of lying to NPCs by 20%.
  • Increases chance of persuading NPCs to do your bidding by 10%.
( Edit Notes )