Cannibal/doc: Difference between revisions

From The Cataclysm: Dark Days Ahead Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 4: Line 4:
** If combined with [[Spiritual]] or [[Psychopath]], this changes to a morale bonus of +15 for 200 turns.
** If combined with [[Spiritual]] or [[Psychopath]], this changes to a morale bonus of +15 for 200 turns.
** If combined with [[Spiritual]] AND [[Psychopath]], this changes to a morale bonus of +25 for 300 turns!
** If combined with [[Spiritual]] AND [[Psychopath]], this changes to a morale bonus of +25 for 300 turns!
* This trait is near useless when you have [[NPC]]s disabled, you'll have a much better time when you use it with NPCs enabled, without this option, you need to find the various corpses which can spawn in the world, which might be hard to find, and who will be in locations where they quickly rot.
** Ferals are counted as humans
*This trait also allows the player to butcher corpses without a morale penalty.
*This trait also allows the player to butcher corpses without a morale penalty.
*Aside from the meat and human bone marrow obtained from humans, butchering human corpses can also net the player a supply of [[human bone]]s for early tools and weapons, such as [[bone shiv]]s as an early cutting damage weapon if you lack a knife suited for combat and [[bone needle]]s for sewing.
*Aside from the meat and human bone marrow obtained from humans, butchering human corpses can also net the player a supply of [[human bone]]s for early tools and weapons, such as [[bone shiv]]s as an early cutting damage weapon if you lack a knife suited for combat and [[bone needle]]s for sewing.

Latest revision as of 06:44, 4 June 2022

  • You start with a cookbook called To Serve Man in your inventory that contains recipes using human meat. This can overencumber you.
  • Removes -60 morale penalty for eating human flesh, and replaces it with one of the following:
    • When eating human meat, human bone marrow or food with human flesh in it, you gain a morale bonus of +10 for 50 turns.
    • If combined with Spiritual or Psychopath, this changes to a morale bonus of +15 for 200 turns.
    • If combined with Spiritual AND Psychopath, this changes to a morale bonus of +25 for 300 turns!
    • Ferals are counted as humans
  • This trait also allows the player to butcher corpses without a morale penalty.
  • Aside from the meat and human bone marrow obtained from humans, butchering human corpses can also net the player a supply of human bones for early tools and weapons, such as bone shivs as an early cutting damage weapon if you lack a knife suited for combat and bone needles for sewing.