Pawn shop: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (added link to lockpicking) |
||
| Line 7: | Line 7: | ||
|extras=build_extras | |extras=build_extras | ||
}}<noinclude> | }}<noinclude> | ||
Pawn shops usually contain the most colorful bunch of items. This is a locked area, so you'll need to find a way to force entry. You can imagine that this area will have some kind of security measures. Proceed with caution. | Pawn shops usually contain the most colorful bunch of items. This is a [[Lockpicking|locked]] area, so you'll need to find a way to force entry. You can imagine that this area will have some kind of security measures. Proceed with caution. | ||
{{spoiler|Forcing entry might turn on the alarm, even when successfully lockpicking the doors. The alarms will spawn eyebots, copbots and/or secubots.}} | {{spoiler|Forcing entry might turn on the alarm, even when successfully lockpicking the doors. The alarms will spawn eyebots, copbots and/or secubots.}} | ||
Latest revision as of 19:06, 27 July 2016
| ^>v< pawn shop | |
| See Cost | 5 |
|---|---|
| Extras | building |
Pawn shops usually contain the most colorful bunch of items. This is a locked area, so you'll need to find a way to force entry. You can imagine that this area will have some kind of security measures. Proceed with caution.
Forcing entry might turn on the alarm, even when successfully lockpicking the doors. The alarms will spawn eyebots, copbots and/or secubots.
You might find petrified body parts here!