Melee Weapons: Difference between revisions
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== List of weapons == | == List of weapons == | ||
* '''<span style="color:darkgreen">Green weight</span>''' means that item is one-handed for a character with 8 strength. | * '''<span style="color:darkgreen">Green weight</span>''' means that item is one-handed for a character with 8 strength. | ||
{{Header/Items}} | {{Header/Items}} | ||
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|"Short and sharp claws made from a high-tech metal."<br>Item generated by [[Adamantium Claws]] bionic. }} | |"Short and sharp claws made from a high-tech metal."<br>Item generated by [[Adamantium Claws]] bionic. }} | ||
</table> | </table> | ||
=== Flags === | |||
Check out the [[techniques]] page for extended info. | |||
{| | |||
|- style="vertical-align:top" | |||
|width=50%| | |||
* TEC_SWEEP - {{TECtoname|TEC_SWEEP}} | |||
* TEC_PRECISE - {{TECtoname|TEC_PRECISE}} | |||
* TEC_BRUTAL - {{TECtoname|TEC_BRUTAL}} | |||
* TEC_GRAB - {{TECtoname|TEC_GRAB}} | |||
* TEC_WIDE - {{TECtoname|TEC_WIDE}} | |||
* TEC_RAPID - {{TECtoname|TEC_RAPID}} | |||
* TEC_FEINT - {{TECtoname|TEC_FEINT}} | |||
* TEC_BLOCK - {{TECtoname|TEC_BLOCK}} | |||
* TEC_BLOCK_LEGS - {{TECtoname|TEC_BLOCK_LEGS}} | |||
* TEC_WBLOCK_1 - {{TECtoname|TEC_WBLOCK_1}} | |||
* TEC_WBLOCK_2 - {{TECtoname|TEC_WBLOCK_2}} | |||
|width=50%| | |||
* TEC_WBLOCK_3 - {{TECtoname|TEC_WBLOCK_3}} | |||
* TEC_COUNTER - {{TECtoname|TEC_COUNTER}} | |||
* TEC_BREAK - {{TECtoname|TEC_BREAK}} | |||
* TEC_DISARM - {{TECtoname|TEC_DISARM}} | |||
* TEC_DEF_THROW - {{TECtoname|TEC_DEF_THROW}} | |||
* TEC_DEF_DISARM - {{TECtoname|TEC_DEF_DISARM}} | |||
* STAB - Does piercing damage | |||
* UNARMED_WEAPON - Uses the [[skills#Unarmed combat|unarmed combat]] skill | |||
* NO_UNWIELD - Can't be unwielded | |||
* Fuel - Uses [[ammunition#gasoline|gasoline]] as ammo | |||
|} |
Revision as of 09:33, 19 April 2013
This page is not complete enough; please help if you can. |
Anything that can be considered a credible weapon for melee/throwing purposes. Remember, though, that absolutely anything that can be picked up can be Wielded, and thereby pressed into service as a melee weapon.
Attributes
- 1 volume is about the size of fist, maybe a little smaller or larger.
- 1 weight is around a quarter-pound (~100 g).
- A weapon's speed is calculated from its volume and weight, according to the formula:
moves per attack = 65 + (4 x weapon's volume) + (2 x weapon's weight)
Item is considered two-handed if its weight in 4 times more that current character's strength. All non-pistol firearms are two-handed, regardless of their other attributes.
List of weapons
- Green weight means that item is one-handed for a character with 8 strength.
Name |
Price |
Material |
Vol |
Wt |
Bash |
Cut |
Hit |
|
---|---|---|---|---|---|---|---|---|
0 | rock | 40 | c_ltgray / stone | MNULL | 1 | 3 | 12 | 0 |
0 | heavy stick | 95 | c_brown / wood | MNULL | 6 | 10 | 12 | 0 |
24 | broom | 30 | c_blue / plastic | MNULL | 10 | 8 | 6 | 0 |
120 | sledge hammer | 6 | c_brown / wood | IRON | 18 | 38 | 40 | 0 |
95 | hatchet | 10 | c_ltgray / iron | WOOD | 6 | 7 | 12 | 12 |
80 | nail board | 5 | c_ltred / wood | MNULL | 6 | 6 | 16 | 6 |
160 | nail bat | 60 | c_ltred / wood | MNULL | 12 | 10 | 28 | 6 |
45 | pot | 25 | c_ltgray / iron | MNULL | 8 | 6 | 9 | 0 |
50 | frying pan | 25 | c_ltgray / iron | MNULL | 6 | 6 | 14 | 0 |
15 | butter knife | 90 | c_ltcyan / steel | MNULL | 1 | 2 | 2 | 1 |
80 | two by four | 60 | c_ltred / wood | MNULL | 6 | 6 | 14 | 0 |
30 | muffler | 30 | c_ltgray / iron | MNULL | 20 | 20 | 19 | 0 |
75 | pipe | 20 | c_dkgray / steel | MNULL | 4 | 10 | 13 | 0 |
160 | baseball bat | 60 | c_ltred / wood | MNULL | 12 | 10 | 28 | 0 |
160 | aluminium bat | 60 | c_ltred / steel | MNULL | 10 | 6 | 24 | 0 |
40 | wood spear | 5 | c_ltred / wood | MNULL | 5 | 3 | 4 | 18 |
175 | expandable baton | 8 | c_blue / steel | MNULL | 1 | 4 | 12 | 0 |
70 | bee sting | 5 | c_dkgray / flesh | MNULL | 1 | 0 | 0 | 18 |
90 | wasp sting | 5 | c_dkgray / flesh | MNULL | 1 | 0 | 0 | 22 |
160 | walking cane | 10 | c_ltred / wood | MNULL | 8 | 7 | 10 | 0 |
1000 | mace | 20 | c_dkgray / iron | WOOD | 10 | 18 | 36 | 0 |
1200 | morningstar | 10 | c_dkgray / iron | WOOD | 11 | 20 | 32 | 4 |
80 | pool cue | 4 | c_red / wood | MNULL | 14 | 5 | 12 | 0 |
30 | pool ball | 40 | c_blue / stone | MNULL | 1 | 3 | 12 | 0 |
0 | spike | 0 | c_cyan / steel | MNULL | 2 | 2 | 2 | 10 |
280 | blade | 5 | c_blue / iron | MNULL | 8 | 10 | 6 | 10 |
75 | rebar | 20 | c_ltred / iron | MNULL | 6 | 10 | 13 | 0 |
40 | wooden javelin | 5 | c_ltred / wood | MNULL | 5 | 3 | 6 | 22 |
130 | crowbar | 18 | c_ltblue / iron | MNULL | 4 | 9 | 16 | 3 |
90 | hoe | 30 | c_brown / iron | WOOD | 14 | 14 | 12 | 10 |
100 | shovel | 40 | c_brown / iron | WOOD | 16 | 18 | 15 | 5 |
350 | chainsaw (off) | 7 | c_red / iron | PLASTIC | 12 | 40 | 10 | 0 |
350 | chainsaw (on) | 0 | c_red / iron | PLASTIC | 12 | 40 | 4 | 70 |
890 | jackhammer | 2 | c_magenta / iron | MNULL | 13 | 54 | 20 | 6 |
890 | jacqueshammer | 2 | c_magenta / iron | MNULL | 13 | 54 | 20 | 6 |
40 | X-Acto knife | 10 | c_dkgray / iron | PLASTIC | 1 | 0 | 0 | 14 |
40 | scalpel | 48 | c_cyan / steel | MNULL | 1 | 0 | 0 | 18 |
280 | machete | 5 | c_blue / iron | MNULL | 8 | 14 | 6 | 28 |
980 | katana | 2 | c_ltblue / steel | MNULL | 16 | 16 | 4 | 45 |
140 | knife spear | 5 | c_ltred / wood | STEEL | 6 | 6 | 2 | 28 |
980 | rapier | 3 | c_ltblue / steel | MNULL | 6 | 9 | 5 | 28 |
2000 | awl pike | 5 | c_ltcyan / iron | WOOD | 14 | 18 | 8 | 50 |
1200 | broadsword | 30 | c_cyan / iron | MNULL | 7 | 11 | 8 | 35 |
100 | makeshift machete | 0 | c_ltgray / iron | MNULL | 7 | 12 | 4 | 15 |
100 | makeshift halberd | 0 | c_ltgray / iron | MNULL | 13 | 17 | 4 | 15 |
25 | steak knife | 85 | c_ltcyan / steel | MNULL | 1 | 2 | 2 | 10 |
80 | butcher knife | 10 | c_cyan / steel | MNULL | 3 | 6 | 4 | 18 |
100 | combat knife | 14 | c_blue / steel | PLASTIC | 2 | 2 | 2 | 22 |
40 | wood saw | 15 | c_cyan / iron | WOOD | 7 | 3 | -6 | 1 |
105 | wood axe | 8 | c_ltgray / wood | IRON | 17 | 15 | 24 | 18 |
65 | hack saw | 17 | c_ltcyan / iron | MNULL | 4 | 2 | 1 | 1 |
0 | adamantite claws | 0 | c_pink / steel | MNULL | 2 | 0 | 8 | 16 |
Flags
Check out the techniques page for extended info.
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