Template:TECtoname: Difference between revisions
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<includeonly>{{ #switch: {{uc:{{{1}}}}} | <includeonly>{{ #switch: {{uc:{{{1}}}}} | ||
|TEC_SWEEP | |TEC_SWEEP = Sweep attack | ||
|TEC_PRECISE | |TEC_PRECISE = Precision attack | ||
|TEC_BRUTAL | |TEC_BRUTAL = Knock-back attack | ||
|TEC_GRAB | |TEC_GRAB = Grab | ||
|TEC_WIDE | |TEC_WIDE = Hit all adjacent monsters | ||
|TEC_RAPID | |TEC_RAPID = Rapid attack | ||
|TEC_FEINT | |TEC_FEINT = Feint | ||
|TEC_THROW | |TEC_THROW = Throw | ||
|TEC_BLOCK | |TEC_BLOCK = Block | ||
|TEC_BLOCK_LEGS | |TEC_BLOCK_LEGS = Leg block | ||
|TEC_WBLOCK_1 | |TEC_WBLOCK_1 = Weak block | ||
|TEC_WBLOCK_2 | |TEC_WBLOCK_2 = Parry | ||
|TEC_WBLOCK_3 | |TEC_WBLOCK_3 = Shield | ||
|TEC_COUNTER | |TEC_COUNTER = Counter-attack | ||
|TEC_BREAK | |TEC_BREAK = Grab break | ||
|TEC_DISARM | |TEC_DISARM = Disarm | ||
|TEC_DEF_THROW = Defensive throw | |TEC_DEF_THROW = Defensive throw | ||
|TEC_DEF_DISARM | |TEC_DEF_DISARM = Defense disarm | ||
|#default={{{1}}} | |#default={{{1}}}}}</includeonly> | ||
}}</includeonly> | |||
<noinclude> | <noinclude> | ||
Template for converting Technique identifiers to their associated names. | Template for converting Technique identifiers to their associated names. |
Revision as of 08:13, 23 April 2013
Template for converting Technique identifiers to their associated names.