Template:Gunmod: Difference between revisions

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|label10=<abbr title="In case of auxiliary weapon mods, amount of rounds used by the mod. Otherwise, percentage added to the default weapon's clip size.">Clip Size</abbr>
|label10=<abbr title="In case of auxiliary weapon mods, amount of rounds used by the mod. Otherwise, percentage added to the default weapon's clip size.">Clip Size</abbr>
|data10=<span style="color:{{#ifexpr: {{{clipmod|0}}} > 0 |green|{{#ifexpr: {{{clipmod|0}}} < 0 |darkred|lightgray}}}}">{{#ifexpr:{{{clipmod|0}}}>0|{{#ifeq:{{ATtoname1|{{{ammotype|}}}}}|none|+}}}}{{{clipmod|0}}}{{#ifeq:{{ATtoname1|{{{ammotype|}}}}}|none|%|&nbsp;rounds}}</span>
|data10=<span style="color:{{#ifexpr: {{{clipmod|0}}} > 0 |green|{{#ifexpr: {{{clipmod|0}}} < 0 |darkred|lightgray}}}}">{{#ifexpr: 1={{#ifeq:{{uc:{{{flag1|}}}}}|MODE_AUX|1|0}} or 2={{#ifeq:{{uc:{{{flag2|}}}}}|MODE_AUX|2|0}} or 3={{#ifeq:{{uc:{{{flag3|}}}}}|MODE_AUX|3|0}} or 4={{#ifeq:{{uc:{{{flag4|}}}}}|MODE_AUX|4|0}} or 5={{#ifeq:{{uc:{{{flag5|}}}}}|MODE_AUX|5|0}} or 6={{#ifeq:{{uc:{{{flag6|}}}}}|MODE_AUX|6|0}} ||+}}{{{clipmod|0}}}{{#ifexpr: 1={{#ifeq:{{uc:{{{flag1|}}}}}|MODE_AUX|1|0}} or 2={{#ifeq:{{uc:{{{flag2|}}}}}|MODE_AUX|2|0}} or 3={{#ifeq:{{uc:{{{flag3|}}}}}|MODE_AUX|3|0}} or 4={{#ifeq:{{uc:{{{flag4|}}}}}|MODE_AUX|4|0}} or 5={{#ifeq:{{uc:{{{flag5|}}}}}|MODE_AUX|5|0}} or 6={{#ifeq:{{uc:{{{flag6|}}}}}|MODE_AUX|6|0}} |&nbsp;rounds|%}}</span>


|label11=<abbr title="In case of conversion kits, ammo to be converted to. In case of auxiliary weapon mods, ammo type used by the mod.">Ammo</abbr>
|label11=<abbr title="In case of conversion kits, ammo to be converted to. In case of auxiliary weapon mods, ammo type used by the mod.">Ammo</abbr>

Revision as of 08:17, 18 October 2013

/ Gunmod
General
Materials unknown
Volume 0
Weight 0 gr
Modifications
Damage Bonus 0
Dispersion Bonus
Recoil Bonus 0
Noise Bonus 0
Burst Bonus 0
Clip Size +0%
Ammo
Other
Price 0 $
As a Melee Weapon
Bash Dmg 0
Cut Dmg 0
To Hit +0
 A weapon modification