Controls: Difference between revisions
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(Fixed key macro) |
(added a slew of notes and made other minor changes.) |
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|- style="vertical-align:top; border-top:dotted 10px white" | |- style="vertical-align:top; border-top:dotted 10px white" | ||
| {{key|!}} — Toggle [[Safemode]] || {{key| | | {{key|!}} — Toggle [[Safemode]] || {{key|$}} — Sleep | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| {{key|"}} — Toggle [[Auto-Safemode]] || | | {{key|"}} — Toggle [[Auto-Safemode]] || {{key|'}} — Ignore nearby enemy | ||
|- | |- | ||
|colspan=2| | |colspan=2| | ||
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|} | |} | ||
=== Debug keys | |||
== Keyboard Notes == | |||
=== Dropping Items === | |||
* After pressing {{key|d}} or {{key|D}} you can type a number before you press the item's letter. This will result in you dropping just that many of an item. | |||
* If you drop an Item from the {{key|I}}Inventory screen you will always drop just a single item. | |||
=== Picking up Items === | |||
* Pressing {{key|,}} twice selects all items. Currently this functionality can not be reassigned to another key. | |||
=== Controlling Skill Gain === | |||
* Use {{key|Tab}} in the {{key|@}} Character Status screen to navigate through the different sections. Pressing {{key|Space}} on a skill allows you to toggle skill-gain in that skill on and off. This is very helpful with, for example, Construction, which you can turn off after Level three as there are no higher level construction option. | |||
=== Sleep & Vehicles === | |||
* Once you're in a vehicle the {{key|$}} Sleep key lets you control its speed and headlights while the {{key|e}} gives you a chance to exit and {{key|s}} serves as the hand-brake. See the Vehicles page for more. | |||
=== Controlling the Viewport === | |||
* Missing from this page is a more detailed discussion of how you control where your character is looking and how much you see on the screen at one time. Do explore the '?2' options menu that allow you to customize the distance you want shown around you and the '?1' menu where the keys to control the Viewport's location are listed. The most important Keys here are {{key|H}} {{key|J}} {{key|K}} {{key|L}} which let you shift it around, and {{key|G}} which puts it back so that you are in the center. | |||
== Debug keys == | |||
Note: Use of these keys is essentially '''CHEATING''', unless you are in a situation caused by bugs (e.g. spawning in a windowless doorless room) or testing game features.<!-- To enable these keys in game you should decomment them in data/keymap.txt by removing # in front of related commands.--> | Note: Use of these keys is essentially '''CHEATING''', unless you are in a situation caused by bugs (e.g. spawning in a windowless doorless room) or testing game features.<!-- To enable these keys in game you should decomment them in data/keymap.txt by removing # in front of related commands.--> | ||
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: {{key|e}}'': Cancel'' | : {{key|e}}'': Cancel'' | ||
{{key|''Unassigned''}} — ''Scent map.'' Asks you what scent sensitivity you would like to view your surrounding with (0-9, 1 greatest smeller, 9 dullest nose, '''0 divides by 0, causing a crash'''). | {{key|''Unassigned''}} — ''Scent map.'' Asks you what scent sensitivity you would like to view your surrounding with (0-9, 1 greatest smeller, 9 dullest nose, '''0 divides by 0, causing a crash'''). Shows the trace that forms around you as you linger in a building or move through town. | ||
[[Category:Main]] | [[Category:Main]] |
Revision as of 12:11, 27 March 2013
Controls may be customized in ?1 menu. Current key bindings are stored in data/keymap.txt
file, to revert back to defaults just delete it.
For vehicle controlling see its own page.
Default key bindings
Movement
Vikeys or numpad to move or attack | . or 5 — Wait for one turn |
< or > — Go up or down a stairs | ^ — Long wait |
! — Toggle Safemode | $ — Sleep |
" — Toggle Auto-Safemode | ' — Ignore nearby enemy |
Actions | |
o or ' — Open a door | e — Examine nearby terrain (open container, use console, disarm trap, etc). |
c — Close a door | s — Smash nearby terrain |
p — View or activate bionics | B — Butcher a corpse |
& — Craft items | C — Chat with a NPC |
* — Construct | $ — Lie down to sleep |
Items | |
i — View inventory | , or g — Pick item(s) up, , in pick up screen will (de)select all items. |
= — Reassign inventory item key designations | d (D) — Drop items (to adjacent tile) |
E — Eat comestible | R — Read a book |
W — Wear item | T — Take off worn item |
a — Apply or use item (also works as W, E or R) | |
w — Wield item (w- to unwield current item) | t — Throw item |
_ — Select unarmed fighting style | f (F) — Fire wielded item (burst-fire) |
r — Reload wielded gun or tool | U — Unload wielded gun, tool or empty container |
Information | |
@ — View character status | ; or x — Look around |
% — View morale | : or m — View map |
M — View missions | # — View factions |
? — View help page | P — View message log (up to 256 recent messages) |
Meta | |
S — Save and quit | Q — Commit suicide (quit without saving) |
Keyboard Notes
Dropping Items
- After pressing d or D you can type a number before you press the item's letter. This will result in you dropping just that many of an item.
- If you drop an Item from the IInventory screen you will always drop just a single item.
Picking up Items
- Pressing , twice selects all items. Currently this functionality can not be reassigned to another key.
Controlling Skill Gain
- Use Tab in the @ Character Status screen to navigate through the different sections. Pressing Space on a skill allows you to toggle skill-gain in that skill on and off. This is very helpful with, for example, Construction, which you can turn off after Level three as there are no higher level construction option.
Sleep & Vehicles
- Once you're in a vehicle the $ Sleep key lets you control its speed and headlights while the e gives you a chance to exit and s serves as the hand-brake. See the Vehicles page for more.
Controlling the Viewport
- Missing from this page is a more detailed discussion of how you control where your character is looking and how much you see on the screen at one time. Do explore the '?2' options menu that allow you to customize the distance you want shown around you and the '?1' menu where the keys to control the Viewport's location are listed. The most important Keys here are H J K L which let you shift it around, and G which puts it back so that you are in the center.
Debug keys
Note: Use of these keys is essentially CHEATING, unless you are in a situation caused by bugs (e.g. spawning in a windowless doorless room) or testing game features.
~ — Toggle debug messages.
Z — Wish menu. open's up a list and asks you what Debug you want to do.
- 1: Wish for an item. — type /hammer to search for "hammer", then press > and < to cycle through jackhammer, hammer, sledge hammer, etc. Note, that you cannot use escape, arrows or backspace keys while entering filter, use > and < to break it.
- 2: Teleport - Short Range — moves to a random nearby position, it uses teleporter function, so teleglow disease will be gained and there is a risk of lethal outcome.
- 3: Teleport - Long Range — asks to what map square you wanna move, then place randomly there.
- 4: Reveal map
- 5: Spawn NPC
- 6: Spawn Monster — it works the same as item wishing for the most part; pressing f will let you make the monster friendly if you want. After making your selection, move the cursor to pick a location to place the monster.
- 7: Check game state...
- 8: Kill NPCs
- 9: Mutate — allow to toggle your traits & mutations. If "NULL trait!" selected (the first string), it initiates a random mutation.
- 0: Spawn a vehicle
- a: Increase all skills by 3
- b: Learn all melee styles
- c: Check NPC
- d: Spawn Artifact — creates natural artifact and forms anomaly around it.
- e: Cancel
Unassigned — Scent map. Asks you what scent sensitivity you would like to view your surrounding with (0-9, 1 greatest smeller, 9 dullest nose, 0 divides by 0, causing a crash). Shows the trace that forms around you as you linger in a building or move through town.