Ursine Vision: Difference between revisions
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(Updated for experimental (0.D)) |
(→Notes: added activation) |
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<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | <!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* --> | ||
==Notes== | ==Notes== | ||
* Can be activated, use the {{k|[}} mutation menu. Starts active. | |||
[[category: Mutations]] | [[category: Mutations]] | ||
{{ver|0.D}} | {{ver|0.D}} | ||
</noinclude> | </noinclude> |
Revision as of 21:48, 18 August 2016
Ursine Vision URSINE_EYE URSINE
Cancels: Fey Eyes, Reptilian Eyes, Avian Eyes, Feline Eyes, Compound Eyes, Night Vision, High Night Vision, Full Night Vision, Near-Sighted Point cost: 1 |
"Your visual processing has shifted: though you can see better in the dark, you're nearsighted in the light. Maybe glasses would help. Activate to toggle NV-visible areas on or off." |
Notes
- Can be activated, use the [ mutation menu. Starts active.