Template:TECtoname: Difference between revisions
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(fixed link. (ow god... there still are references to the wrong github on the wiki? NNOOOOOOOOOOOOOOOO*inhales*OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO)) |
m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts techniques.py script) |
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<includeonly>{{#switch:{{ | <includeonly>{{#switch:{{lc:{{{1}}}}} | ||
| | |tec_none = Not at technique at all | ||
| | |wblock_1 = Block | ||
| | |wblock_2 = Parry | ||
| | |wblock_3 = Shield | ||
| | |def_disarm = disarm | ||
| | |grab = | ||
| | |spin = Spinning Strike | ||
| | |wide = Wide Strike | ||
| | |impale = Impaling Strike | ||
| | |brutal = Brutal Strike | ||
| | |rapid = Rapid Strike | ||
| | |vorpal = Vorpal Strike | ||
| | |wrap = Wrap Attack | ||
| | |sweep = Sweep Attack | ||
| | |precise = Precise Strike | ||
| | |whip_disarm = Disarm | ||
| | |tec_counter = Counterattack | ||
| | |tec_feint = Feint | ||
|tec_break = Grab Break | |||
|tec_precise = Precise Strike | |||
|tec_boxing_cross = Cross | |||
|tec_boxing_rapid = Jab | |||
|tec_boxing_upper = Uppercut | |||
|tec_boxing_counter = Cross Counter | |||
|tec_karate_rapid = quick punch | |||
|tec_karate_precise = karate chop | |||
|tec_aikido_throw = throw | |||
|tec_aikido_dodgethrow = dodge throw | |||
|tec_aikido_feint = feint at | |||
|tec_aikido_disarm = disarm | |||
|tec_judo_throw = throw | |||
|tec_judo_grab = grab | |||
|tec_taichi_disarm = disarm | |||
|tec_taichi_precise = precise strike | |||
|tec_capoeira_feint = feint at | |||
|tec_muay_thai_elbow = elbow | |||
|tec_muay_thai_kick = kick | |||
|tec_muay_thai_knee = flying knee | |||
|tec_krav_maga_rapid = quick punch | |||
|tec_krav_maga_feint = feint at | |||
|tec_krav_maga_precise = precise strike | |||
|tec_krav_maga_disarm = disarm | |||
|tec_krav_maga_grab = grab | |||
|tec_krav_maga_break = grab break | |||
|tec_ninjutsu_precise = surprise attack | |||
|tec_taekwondo_precise = axe-kick | |||
|tec_taekwondo_push = side kick | |||
|tec_taekwondo_sweep = sweep kick | |||
|tec_biojutsu_counter = biojutsu counter | |||
|tec_biojutsu_rapid_unarmed = quick punch | |||
|tec_biojutsu_rapid_armed = quick slash | |||
|tec_biojutsu_impale = biojutsu impale | |||
|tec_biojutsu_sweep = sweep kick | |||
|tec_biojutsu_wide = wide strike | |||
|tec_zuiquan_feint = Drunk feint | |||
|tec_zuiquan_counter = Drunk counter | |||
|tec_fencing_lunge = Fencing lunge | |||
|tec_fencing_thrust = Fencing thrust | |||
|tec_fencing_stop_thrust = Fencing stop thrust | |||
|tec_eskrima_round = Round strike | |||
|tec_eskrima_fan = Fan strike | |||
|tec_eskrima_snap = Snap strike | |||
|tec_eskrima_combination = Combination strike | |||
|tec_eskrima_free = free strike | |||
|tec_eskrima_puno = puño strike | |||
|tec_eskrima_kick = knee strike | |||
|tec_silat_hamstring = hamstring | |||
|tec_silat_precise = Vicious Precision | |||
|tec_silat_brutal = Silat Brutality | |||
|tec_silat_dirty = Dirty Hit | |||
|tec_venom_snake_feint = Viper Hiss | |||
|tec_venom_snake_rapid = Viper Fist | |||
|tec_venom_snake_bite = Viper Bite | |||
|tec_venom_snake_strike = Viper Strike | |||
|tec_venom_snake_break = Viper Writhe | |||
|tec_scorpion_brutal = Stinger Strike | |||
|tec_scorpion_precise = Pincer Strike | |||
|tec_toad_grab = Toad's Tongue | |||
|tec_centipede_rapid = Rapid Strike | |||
|tec_snake_rapid = Snake Snap | |||
|tec_snake_feint = Snake Slide | |||
|tec_snake_break = Snake Slither | |||
|tec_snake_precise = Snake Strike | |||
|tec_tiger_grab = Tiger Takedown | |||
|tec_leopard_precise = Leopard Fist | |||
|tec_leopard_rapid = Leopard Swipe | |||
|tec_leopard_counter = Leopard Foresight | |||
|tec_dragon_grab = Dragon Snatch | |||
|tec_dragon_counter = Dragon's Vortex | |||
|tec_dragon_sweep = Dragon Sweeper | |||
|tec_dragon_brutal = Dragon Strike | |||
|tec_crane_feint = Crane Wing | |||
|tec_crane_break = Crane Flap | |||
|tec_crane_precise = Crane Strike | |||
|tec_brawl_feint = Feint | |tec_brawl_feint = Feint | ||
|tec_brawl_power = Power Hit | |tec_brawl_power = Power Hit | ||
|tec_brawl_counter = Hit Them Back | |tec_brawl_counter = Hit Them Back | ||
|tec_brawl_trip = Trip | |||
|niten_water_cut = Flowing Water Cut | |||
|niten_red_leaf = Red Leaf's Cut | |||
|niten_stone_cut = Fire and Stone's Cut | |||
|niten_timing_attack = In-One Timing | |||
|niten_feint = feint at | |||
|tec_debug_slow = slow strike | |||
|tec_debug_arpen = phasing strike | |||
|#default={{{1}}} | |#default={{{1}}} | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
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* [https://github.com/CleverRaven/Cataclysm-DDA Cataclysm-DDA/data/json/techniques.json] | * [https://github.com/CleverRaven/Cataclysm-DDA Cataclysm-DDA/data/json/techniques.json] | ||
[[ | <noinclude>Automatically generated by [https://github.com/Soyweiser/CDDA-Wiki-Scripts The techniques.py script]. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page. Especially as any changes made here probably also means there have been changes in other pages. And there are tools to update those a little bit quicker. | ||
{{ver|0.D}} | |||
[[Category:Templates]] | |||
</noinclude> | </noinclude> |
Revision as of 16:43, 18 February 2018
Template for converting Technique identifiers to their associated names.
Automatically generated by The techniques.py script. Any edits made to this can and will be overwritten. Please contact Soyweiser if you want make changes to this page. Especially as any changes made here probably also means there have been changes in other pages. And there are tools to update those a little bit quicker.