Metabolic Rehydration: Difference between revisions
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{{trait|NO_THIRST|Metabolic Rehydration|CANCELS=[[High Thirst]]<!--THIRST-->, [[Very Thirsty]]<!--THIRST2-->, [[Extremely Thirsty]]<!--THIRST3-->|6|0|0|Your body gets | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|NO_THIRST|Metabolic Rehydration|CANCELS=[[High Thirst]]<!--THIRST-->, [[Very Thirsty]]<!--THIRST2-->, [[Extremely Thirsty]]<!--THIRST3-->|6|0|0|Your body gets everything it needs from the food that you eat! You no longer gain hydration from fluids - instead, your thirst will be equal to, and change with, your hunger.|threshold=1|purifiable=1|mouse=1}}<noinclude> | ||
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[[category: Mutations]] | [[category: Mutations]] | ||
[[category: Post-threshold mutations]] | [[category: Post-threshold mutations]] | ||
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Revision as of 02:04, 16 March 2019
Metabolic Rehydration NO_THIRST Not purifiable Threshold Mutation MOUSE
Cancels: High Thirst, Very Thirsty, Extremely Thirsty Point cost: 6 |
"Your body gets everything it needs from the food that you eat! You no longer gain hydration from fluids - instead, your thirst will be equal to, and change with, your hunger." |
(View - Edit Notes )Notes
- Completely stops you from becoming thirsty. Goodbye, water!
- Refrain from throwing away your water tanks as it's still used in most crafts.