Rat Claws: Difference between revisions
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(updated mutation to new system) |
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<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|CLAWS_RAT|Rat Claws|PREREQS=[[Claws]]<!--CLAWS-->|CANCELS=[[Tentacle Arms]]<!--ARM_TENTACLES-->, [[4 Tentacles]]<!--ARM_TENTACLES_4-->, [[8 Tentacles]]<!--ARM_TENTACLES_8-->, [[Long Fingernails]]<!--NAILS-->, [[Claws]]<!--CLAWS-->, [[Stainless Claws]]<!--CLAWS_ST-->, [[Retractable Claws]]<!--CLAWS_RETRACT-->, [[Large Talons]]<!--TALONS-->|CHANGES_TO=[[Stainless Claws]]<!--CLAWS_ST-->|3|3|4|Your claws have grown tougher and slightly gnarled.|rat=1 | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|CLAWS_RAT|Rat Claws|PREREQS=[[Claws]]<!--CLAWS-->|CANCELS=[[Tentacle Arms]]<!--ARM_TENTACLES-->, [[4 Tentacles]]<!--ARM_TENTACLES_4-->, [[8 Tentacles]]<!--ARM_TENTACLES_8-->, [[Long Fingernails]]<!--NAILS-->, [[Claws]]<!--CLAWS-->, [[Stainless Claws]]<!--CLAWS_ST-->, [[Retractable Claws]]<!--CLAWS_RETRACT-->, [[Large Talons]]<!--TALONS-->|CHANGES_TO=[[Stainless Claws]]<!--CLAWS_ST-->|3|3|4|Your claws have grown tougher and slightly gnarled.|rat=1}}<noinclude> | ||
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[[category: Mutations]] | [[category: Mutations]] | ||
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Revision as of 11:05, 2 September 2020
Rat Claws CLAWS_RAT RAT
Requires: Claws Cancels: Tentacle Arms, 4 Tentacles, 8 Tentacles, Long Fingernails, Claws, Stainless Claws, Retractable Claws, Large Talons Changes to: Stainless Claws Point cost: 3 / Visibility: 3 / Ugliness: 4 |
"Your claws have grown tougher and slightly gnarled." |
(View - Edit Notes )Notes
- Added damage only works with bare hands, not while holding weapons that work with unarmed attacks (e.g. the punch dagger).
- This stacks with other mutations and bionics that add damage to unarmed attacks.