Radiogenic: Difference between revisions
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<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|RADIOGENIC|Radiogenic|3|0|0|Your system has adapted to radiation. While irradiated, you will actually heal slowly, converting the radiation into hit points.|slime=1|medical=1 | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The trait.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.-->{{trait|RADIOGENIC|Radiogenic|3|0|0|Your system has adapted to radiation. While irradiated, you will actually heal slowly, converting the radiation into hit points.|slime=1|medical=1}}<noinclude> | ||
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Latest revision as of 11:06, 2 September 2020
Radiogenic RADIOGENIC SLIME MEDICAL
Point cost: 3 |
"Your system has adapted to radiation. While irradiated, you will actually heal slowly, converting the radiation into hit points." |
(View - Edit Notes )Notes
- Every thirty minutes (300 turns), the character has a chance equal to (radiation)% to consume 5 points of radiation and heal 1 damage from all body parts.
- This effect is much slower than radiation damage, which starts at 150 radiation.
- Somewhat surprisingly, you also still sustain the normal radiation problems- weakness, nausea, mutation, etc.