Insect Limbs: Difference between revisions

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(updated mutation to new system)
m (Updated text automatically via the https://github.com/Soyweiser/CDDA-Wiki-Scripts trait.py script)
 
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* This mutation removes the ability to wear gear in the {{btt|TORSO}} location.
* This mutation removes the ability to wear gear in the {{btt|TORSO}} location.
* Adds permanent encumbrance in the following locations: {{btt|ARM_L}} : 30, {{btt|ARM_R}} : 30.
* Adds permanent encumbrance in the following locations: {{btt|ARM_L}} : 30, {{btt|ARM_R}} : 30.
* Modifies [[Stats|dexterity]] by -2.
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[[category: Mutations]]
[[category: Mutations]]
[[category: Post-threshold mutations]]
[[category: Post-threshold mutations]]
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{{ver|0.E}}
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Latest revision as of 11:13, 2 September 2020

Insect Limbs INSECT_ARMS Not purifiable Threshold Mutation INSECT SPIDER
Requires: Chitinous Skin, Chitinous Armor, Chitinous Plate, Furred Chitin, Furred Plate
Additional requirement: Antennae
Cancels: Paws, Broad Paws, Insect Arms, Arachnid Limbs, Arachnid Arms, Tentacle Arms, 4 Tentacles, 8 Tentacles
Changes to: Insect Arms, Arachnid Limbs
Point cost: -5 / Visibility: 8 / Ugliness: 5
"You've *finally* sprouted a pair of arms from your midsection. They flail more-or-less uncontrollably, making you feel rather larval."

(View - Edit Notes )Notes

  • This mutation removes the ability to wear gear in the torso location.
  • Adds permanent encumbrance in the following locations: left arm : 30, right arm : 30.
  • Modifies dexterity by -2.
( Edit Notes )