World Options: Difference between revisions
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(Created page with "World end handling Size of cities City spacing Category: World") |
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City spacing | City spacing | ||
Spawn rate scaling factor | |||
Carrion spawn rate scaling factor | |||
;Item spawn scaling factor: | |||
Higher values means more loot. | |||
;NPC spawn rate scaling factor: | |||
Higher values mean more (random? not static, right?) NPCs. | |||
[[Category: World]] | [[Category: World]] |
Revision as of 20:47, 26 May 2020
World end handling
Size of cities
City spacing
Spawn rate scaling factor
Carrion spawn rate scaling factor
- Item spawn scaling factor
Higher values means more loot.
- NPC spawn rate scaling factor
Higher values mean more (random? not static, right?) NPCs.