Cannibal/doc: Difference between revisions

From The Cataclysm: Dark Days Ahead Wiki
Jump to navigation Jump to search
(Hey I like cannibalism. I added the information about the corpses you can find, which provide minor usage.)
(Added more tips.)
Line 1: Line 1:
* You start with a cookbook called [[To Serve Man]] in your inventory that contains recipes using human meat. This can overencumber you.
* You start with a cookbook called [[To Serve Man]] in your inventory that contains recipes using human meat. This can overencumber you.
* Removes -60 morale penalty for eating human flesh, and replaces it with one of the following:
* Removes -60 morale penalty for eating human flesh, and replaces it with one of the following:
** When eating human meat, or food with [[Human flesh|human flesh]] in it, you gain a morale bonus of +10 for 50 turns.
** When eating human meat, [[human bone marrow]] or food with [[Human flesh|human flesh]] in it, you gain a morale bonus of +10 for 50 turns.
** If combined with [[Spiritual]] or [[Psychopath]], this changes to a morale bonus of +15 for 200 turns.
** If combined with [[Spiritual]] or [[Psychopath]], this changes to a morale bonus of +15 for 200 turns.
** If combined with [[Spiritual]] AND [[Psychopath]], this changes to a morale bonus of +25 for 300 turns!
** If combined with [[Spiritual]] AND [[Psychopath]], this changes to a morale bonus of +25 for 300 turns!
* This trait is near useless when you have [[NPC]]s disabled, you'll have a much better time when you use it with NPCs enabled, without this option, you need to find the various corpses which can spawn in the world, which might be hard to find, and who will be in locations where they quickly rot.
* This trait is near useless when you have [[NPC]]s disabled, you'll have a much better time when you use it with NPCs enabled, without this option, you need to find the various corpses which can spawn in the world, which might be hard to find, and who will be in locations where they quickly rot.
*This trait also allows the player to butcher corpses without a morale penalty.
*Aside from the meat and human bone marrow obtained from humans, butchering human corpses can also net the player a supply of [[human bones]] for early tools and weapons, such as [[bone shiv]]s as an early cutting damage weapon if you lack a knife suited for combat and [[bone needle]]s for sewing.

Revision as of 16:44, 31 May 2022

  • You start with a cookbook called To Serve Man in your inventory that contains recipes using human meat. This can overencumber you.
  • Removes -60 morale penalty for eating human flesh, and replaces it with one of the following:
  • This trait is near useless when you have NPCs disabled, you'll have a much better time when you use it with NPCs enabled, without this option, you need to find the various corpses which can spawn in the world, which might be hard to find, and who will be in locations where they quickly rot.
  • This trait also allows the player to butcher corpses without a morale penalty.
  • Aside from the meat and human bone marrow obtained from humans, butchering human corpses can also net the player a supply of human bones for early tools and weapons, such as bone shivs as an early cutting damage weapon if you lack a knife suited for combat and bone needles for sewing.