Locksmith: Difference between revisions

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{{ProficienciesItem|name=Locksmith| desc=You can pick a lock in the dark, blindfolded.  Although that doesn't make it all that much harder.  You're good at locks, OK?|learn= True| req = [[Lockpicking Proficiency]] | FCM = 1.25| CTM = 2}}
{{ProficienciesItem|name=Locksmith| desc=You can pick a lock in the dark, blindfolded.  Although that doesn't make it all that much harder.  You're good at locks, OK?|learn= True| req = [[Lockpicking Proficiency]] | FCM = 1.25| CTM = 2}}


LockSmith is a Proficiency that is useful in making lockpicking easier.
LockSmith is a Proficiency that is useful in making lockpicking easier and is available after mastering the [[lockpicking]] proficiency.




== Activities involving this proficiency ==
== Activities involving this proficiency ==
===crafting===
===Crafting===
None
None
===Lock picking===
===Lockpicking===
This proficiencies is used in [[lockpicking]]; Having it will result in removing a -3 penalty and give you a +4 bonus to lockpicking.
This proficiencies is used in [[lockpicking]]; Having it will result in removing a -3 penalty and give you a +4 bonus to lockpicking.


{{Proficiencies}}
{{Proficiencies}}

Revision as of 17:18, 13 January 2022

Locksmith
Description You can pick a lock in the dark, blindfolded. Although that doesn't make it all that much harder. You're good at locks, OK?
Is Learn-able True
prerequisite Lockpicking Proficiency
FCM: 1.25
CTM: 2

LockSmith is a Proficiency that is useful in making lockpicking easier and is available after mastering the lockpicking proficiency.


Activities involving this proficiency

Crafting

None

Lockpicking

This proficiencies is used in lockpicking; Having it will result in removing a -3 penalty and give you a +4 bonus to lockpicking.