Gameplay Mods: Difference between revisions
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* [https://github.com/cataclysmbnteam/Cataclysm-BN/releases Cataclysm: Bright Nights] - A fork of Cataclysm: Dark Days Ahead which reverts some of the more controversial changes made to version 0.E in addition to adding some new content, including an ending. | * [https://github.com/cataclysmbnteam/Cataclysm-BN/releases Cataclysm: Bright Nights] - A fork of Cataclysm: Dark Days Ahead which reverts some of the more controversial changes made to version 0.E in addition to adding some new content, including an ending. | ||
* [https://github.com/Cataclysm-TISH-team/Cataclysm-TISH/ TISH (There Is Still | * [https://github.com/Cataclysm-TISH-team/Cataclysm-TISH/ TISH (There Is Still Hope)] - A fork by the author of the No Hope mod. | ||
* [https://github.com/neonspectra/Cataclysm-2040 Cataclysm 2040] - A fork of Cataclysm DDA 0.G which brings some of the futuristic content. | * [https://github.com/neonspectra/Cataclysm-2040 Cataclysm 2040] - A fork of Cataclysm DDA 0.G which brings some of the futuristic content. | ||
* [https://github.com/AtomicFox556/Cataclysm-EOD Cataclysm Era of Decay] - A fork of Cataclysm DDA which adds more player options. | * [https://github.com/AtomicFox556/Cataclysm-EOD Cataclysm Era of Decay] - A fork of Cataclysm DDA which adds more player options. |
Latest revision as of 17:25, 16 March 2024
The base game comes with various mods that change the behaviour of the game. Most of the mods are pretty straightforward and the ingame documentation will describe what it does. But we still have a place on the wiki for various mods.
Mods which are included on the wiki
This does not mean that all the information of the mod is listed on the wiki, just that we have some information on the mod. It might be out of date, or very incomplete. As always, if you can help us out with more information about the mod, please do.
- Crazy Cataclysm - included with base game
- Folding Parts pack - obsolete, merged into vanilla (with some exceptions)
- Vehicle Additions Pack - obsolete
- Generic Guns - included with base game
- Magiclysm - included with base game (added in 0.E (Ellison)).
- Aftershock - included with base game
- Xedra Evolved - included with base game.
- Mythical Martial Arts - included with base game
- PKs Rebalancing Mod - out of date (last updated 2018)
- Arcana and Magic Items
Obsolete mods
Some mods are listed as obsolete in the game, and cannot be used while playing. The reasons they are obsolete is probably because they are no longer maintained by anybody, and nobody has stepped up trying to keep them up to date.
If you want to continue playing with mods that have been obsoleted, you need to go into data/mods and find the specific folder for the mod you want to edit, edit modinfo.json, and just remove the line for "Obsolete: true"
(See this table to know which mods are obsolete, this will be out of date in the future so don't trust it 100%)
Keep in mind any bugs you experience from this will not be accepted on the issue page as these mods are obsolete, and they will be removed if they do not find a maintainer so back it up if you really like these mods.
Externally hosted mods
''WARNING'' These mods are hosted externally and the wiki is not responsible for wrong information or malicious content on these pages. Always be careful installing third party content. Don't blame us if something from these links breaks your saves, doesn't work, or steals all your bitcoins. You have been warned!
Parts of this are from the Positronic-Girl's - Cata-Mods modlist, go to this github page for a more up to date list.
''COGNITOHAZARD WARNING '' No idea what kind of content goes into all of these mods, expect them to be NSFW, or even not safe at all.
Tilesets
- UltiCa, community made Tileset - being tested in 0.E (Ellison). You can join the discord if you want to help develop it.
- MSX UNDEAD PEOPLE Tileset (another backup) - Was MSX DEAD PEOPLE tileset.
- Currently maintained fork of MSX Undead People.
- Zetsukaze's Hair Extensions - Colored hair for DeadPeopleTileset
- Alternate Ear Graphics - Retextured ear mutations for DeadPeopleTileset
- Chesthole32 - Updated to December 2020.
Content
- jackledead
- jackledead_armory - adds more firearms, including both invented and real-world weapons, and associated professions.
- jackledead_infected - Changes all classic zombies and runners and zombie animals to infected humans (Symbol "I", Color usually light_gray) and infected animals. They run fast and are weak, some faster or slower, stronger or weaker than others. Only spawn infected, robots and wildlife. Removes portal storms and non-classic map features. No more tainted meat from these guys, we eating human tonight. Infected starve over time, degrading evey few weeks, or they may come out on top as cannibal kings or fast crawlers.
- No-Hope-and-Dinos - It's like No Hope, but replaces zombies with dinosaurs, and requires TropiCataclysm and Dinomod. Removes portals and portal storms. Only spawn Dinosaurs, Robots, Cyborgs, Mutants, Insects, Worms and Wildlife. Removes Triffids, Fungus, Exodii, Nether-stuff and everything not whitelisted.
- Chaosvolt
- Arcana and Magic Items - Adds magic and magical items.
- Dorf Life - Adds caverns branching from subway tunnels
- More Survival Tools Extra - A mod that is a continuation of More Survival Tools. Adds assorted additional content and changes that improve quality of life when playing innawoods, adding various interesting ideas variously thought up or suggested to Chaosvolt.
- Continuation of Medieval mod
- Balance mod made to buff stamina regeneration
- Updated Tank Mod
- Fewer Farms Mod
- Non-perishables overhaul
- Noctifer
- Cata++ - Adds a lot of content to the game. It adds new items, buildings, scenarios, monsters, etc. It also reworks and adds alternatives to many things from recipes to scenarios. It also adds a pseudo-story and lore on the works.
- DangerNoodle
- Mining mod - Adds mineral veins underground to obtain various resources
- dissociativity
- PK's Rebalance - Overhauls all the little things about C:DDA to make it a new experience while still using the old mechanics.
- Kenan2000
- Secronom Zombies dreadful new zeds to spice up your world
- Archeon0716
- Vampiric Stuff vampire themed stuff with a twist
- Eirenex
- Pixel's Various Fuckery - Slightly risque items and mutations
- Kettleswordfang
- Reaper mod - Adds a Shinigami / Grim Reaper martial style usable with all scythe weapons.
- TheMurderUnicorn
- Prepper Cache - Small "prepper caches" of supplies
- DracoGriffin
- Draco's Dog Mod - Dog training, armor, playing with pets.
- Trivega
- Extra Scenarios - More starting scenarios
- Peeved Penguin (Formerly "Peeved_Penguin" due to lost account credentials.)
- Mutation Changes mod - Changes for serums and mutagens for early/mid game stages. Tweaked and added new mutations
- Nancok
- MADA Mod - Rebalance for bows and crossbows
- Bat Mutations - Adds a new mutation category and the appropriate mutagens.
- Mole Mutations - Adds a new mutation category and the appropriate mutagens.
Soundpacks
As of this writing, Cataclysm does not come with a single built-in set of built-in music and sound effects. However, various collections ("soundpacks") have been created. Some of these are linked below. To hear much more than basic sound, a soundpack will need to be downloaded, decompressed if distributed in a .zip file, and stored in a directory in the data/sound directory. For Cataclysm players on certain platforms, there is a Windows launcher and a Linux launcher which can download some of these.
Soundpacks last updated 2023 or later
- CDDA-Soundpack. As of this writing, this is included with the vanilla game.
- Otopack-Mods-Updates - A continuation of Otopack.
Older soundpacks
- CO.AG Soundpack. As of this writing, copyright-clean under CC-BY. The author states that the focus of this soundpack is music and recommends combining this with @'s soundtrack for that soundpack's sound effects.
- @'s Soundpack - Based on 2ch soundpack.
- Otopack - Based on @'s soundpack. As of this writing, contains copyright-infringing music from various sources, including 1984, Ghost in the Shell, Vampire: The Masquerade, 28 Days Later, Dead Rising, Fallout, Fallout 2, and King's Field.
Even older soundpacks
- budg3's Soundpack - Based on Chesthole and RRF soundpacks. Contains some copyright-infringing audio.
- Chesthole Soundpack
- Chesthole Resident Evil 4 Soundpack. Contains copyright-infringing music.
- Chesthole Creative-Commons-compliant Soundpack
- Chesthole Old-Timey Less Is More Soundpack
- RRF Soundpack
2ch Soundpack- Remyroys soundpack, used to be included in the main game, but now obsoleted.
Deprecated/Out of date Mods
These mods are no longer being updated and are out of date, use at your own risk.
- Bootleg Walkers and more - Mods to add robotic walkers, a weapon, and rebalance the Beta National Guard Camp
- [1] - XL vehicle parts, air raid siren, robot vision tweaks, mutitile curtains, foldable boom crane, gate controls more durable.
- Shard's Unfinished Nanotech Mod
- Alec White's mods - (drying racks, sewing machine, and others)
- WH40k - Adds elements and objects from the Warhammer 40k universe
- Broken-Admin's mods - Assorted small content additions
- Lightsaber mod - Adds the beam sword, a powerful and difficult to make endgame weapon made from a crystalized portal shard.
- Battle Maid Redux
- Youkai mod - Adds new Japanese demon enemy faction
- Nechronica - Content based on the Nechronica tabletop game: "Adds professions, martial arts, monsters including a Queen Zombie, brings back boot sheaths(!!!), an undead mutation category - with dreams, CBMs one of which makes your arms and legs shoot off and attack the enemy, and lots more."
- Fungus Fight Kit - Adds equipment to help fight fungus
- Dried Fruits
- Armor Up! PA Utility pack! - More-powerful late game armor
- Nimian's Manufacture - A line of guns from a new gun manufacturer
- More Armor
- More Military - (more military professions)
- Mod No Freeze Mod
- Civilian power armor
- Tool bundle
- Unnerf spears
Lua
*Warning* These mods no longer work in 0.E (Ellison). As LUA is no longer supported.
All links with relation to LUA were moved to this section.
- CDDA LUA mods - (nationality, atomic flamethrower, earthquake generator, athletics, nightmares, and more)
- Stats Through Kills - (A non lua version is now included in 0.E (Ellison))
- SpeedyDex - (Configurable dex-based speed bonus)
- Misc Mods - (Includes translated japanese mods such as the maid mod and buildable atm/recycler)
- Hacktheplanet - (portable cash card combiner, make id cards)
- Gunslinger mod - (Broken as of last test)
- Book Scanner
- KawaiiMaidMod
- Japanese mods - translated via google translate
Forks
C:DDA started out as a fork of whalesdev's Cataclysm. Thus, it is no suprise that C:DDA has also been forked. Here are some of those forks; while this wiki is for C:DDA, a lot of the information will also apply to these forks:
- Cataclysm: Bright Nights - A fork of Cataclysm: Dark Days Ahead which reverts some of the more controversial changes made to version 0.E in addition to adding some new content, including an ending.
- TISH (There Is Still Hope) - A fork by the author of the No Hope mod.
- Cataclysm 2040 - A fork of Cataclysm DDA 0.G which brings some of the futuristic content.
- Cataclysm Era of Decay - A fork of Cataclysm DDA which adds more player options.
- Cataclysm:Z - (fork of the original Cataclysm)
- Nearly dead - Steam game massively inspired by C:DDA. Not a fork.
- Cataclysm: Looming Darkness - (Multiplayer rewrite)